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(261 to 270) of 270 Results
Title AscendingAuthorDescriptionCategoryPlatformGameVerLevelDate
WindThunder Script FormatDThis is a script file format, and while it contains dialogue, ’script’ in this example refers more to scripted actions. The extensions for this format are .SC0 or .SC1. The scripts are generated by WindThunder’s in-house event editor.File FormatsPCMultiple Games2006/2/7Int07 Feb 2006
Xcalibur's Pointer DocumentXcaliburA nice condensed document aimed at those wishing to master the art of SNES pointers.Pointer HackingSNESN/A1.1Int01 Jan 2000
Zelda 2 ROM ExpansionDr. FloppyIn a private message from October 2012, Dr. Floppy explains how to expand the Zelda 2 ROM for the NES.Game SpecificNESZelda II: The Adventure of Link1.0Int20 Jul 2013
Zelda 3 DocumentationMathOnNapkinsContains extensive information on VRAM, SRAM, RAM, and ROM maps. The most comprehensive package of information available for the SNES version of the game.Game SpecificSNESThe Legend of Zelda: A Link to the Past6.0Int30 Nov 2011
Zelda Decompression CodePikenA commented trace log of the Zelda graphics decompression routine.Game SpecificSNESThe Legend of Zelda: A Link to the Past1.0Int22 Feb 2001
Zelda I DocsNight DragonA basic guide to Zelda map hacking.Game SpecificNESThe Legend of Zelda1.0Int09 Mar 2000
Zelda II - Jumping RoutinenjosroThis document translates the assembly routine for Link jumping and the subroutine that the game uses to apply gravity.AssemblyNESZelda II: The Adventure of Link1.0Int29 Apr 2018
Zelda II Dialog ConditionsnjosroThis document outlines and explains the mechanism behind the townsfolk dialog conditions in Zelda II. Things like Bagu, River Man, door ladies, etc. The original disassembly was provided by Trax.AssemblyNESZelda II: The Adventure of Link1.0Int03 May 2017
Zelda3 CompendiumSePHAlthough not yet completely finished, this surely is the Bible of the A link to the Past editing. It contains tons of useful and valuable information, written by practically everyone, who ever edited this game.Game SpecificSNESThe Legend of Zelda: A Link to the Past1.8.4Int24 Apr 2014
ZSNES Savestate SPC Format_Demo_This is a detailed look at the SPC portion of the ZSNES savestate. This is invaluable information for anybody trying to learn some SPC700 hacking skills. The companion general ZSNES savestate format document can also be found right here at ROMhack….Save State HackingSNESN/A1.0Int21 Dec 2005
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