|PC Engine Programmable Sound Generator||Paul Clifford||As the title suggests, this covers the PC Engine’s programmable sound generator. All(?) of the PSG’s registers are covered.||Hardware Info.||TG16||N/A||1.0||Int||04 Jan 2008|
|CD-ROM BIOS Functions (8)||David Woodford||This covers the paramaters and return values of 8 of the PC Engine CD’s BIOS functions:
|Hardware Info.||TGCD||N/A||1.0||Int||14 Apr 1997|
|Turbografx-16 CD BIOS Math Functions||Dave Shadoff||This covers the BIOS functions that are used for mathematical operations.||Hardware Info.||TGCD||N/A||1.0||Int||08 Aug 1996|
|Turbografx CD Boot Sector||Jens Ch. Restemeier||This covers the $20 byte “header” of the boot sector of a Turbografx CD-ROM.||Hardware Info.||TGCD||N/A||1.0||Int||14 Nov 1997|
|Turbografx CD Intro||Dave Shadoff||Using Dungeon Explorer 2 as an example, David explains the Turbografx CD boot sector.||Hardware Info.||TGCD||N/A||1.0||Int||07 May 1996|
|Everything You Always Wanted To Know About GAMEBOY||kOOPa||Despite its age, this seems to be a pretty comprehensive document detailing the inner works of the old green-screen Gameboy.||Hardware Info.||GB||N/A||1.00||Int||17 Mar 1998|
|GBC Hardware||Reza Lotun||This is pretty decent reference document for the Gameboy’s hardware. However, the GBC specific hardware registers aren’t covered.||Hardware Info.||GB||N/A||1.0||Int||27 Nov 2011|
|SH-4 Hardware Specifications||OEM||SH-4 programming manual. You’ll need it to work with the Dreamcast processor.||Hardware Info.||DC||N/A||1.0||Int||04 Mar 1999|
|NES Memory Mapping||Disch||Explains PRG/CHR swapping in NES games, what mappers are and what they do, how to convert between CPU Addresses and ROM offsets, and lays out basic blueprints of the most common NES mappers.||Hardware Info.||NES||N/A||1.0||Int||26 Jun 2007|
|PC Engine hardware info||OEM||These 3 documents contain info on the PC Engine’s Video Color Encoder(VCE), CPU memory layout, and the Video Display Controller (VDC).||Hardware Info.||TG16||N/A||1.0||Int||01 Oct 2005|
|Gameboy Programming Manual||DP||This neatly presented PDF manual is a comprehensive compilation of several other Gameboy (color) information docs.
Optimized to be printed out, beware though, it’s 139 (Din A5) pages.
Original sources from: Pan of Anthrox, GABY, Marat Fay….||Hardware Info.||GB||N/A||1.01||Int||13 May 2008|
|SNES translucency FAQ||Bregalad||This document talks about how translucency works on the SNES, and shows a few examples how to use the hardware to your advantage.||Hardware Info.||SNES||N/A||2.0||Int||21 May 2015|
|How to make raster effects with the NES ?||Bregalad||This document presents how to do raster effects by writing to PPU registers during the frame, without going too much into technical details that are irrelevant when programming a game or tech-demo.
Also, it includes some practical tips to produce ….||Hardware Info.||NES||N/A||2.0||Int||21 May 2015|
|Atari 2600 TIA Map||Kroko||This chip makes all the video displays and sounds for the 2600 VCS. It also has 6 registers which are used as A/D converters and for the trigger buttons on the joysticks. The chip also controls the RDY line of the CPU to initiate horizontal syncroni….||Hardware Info.||2600||N/A||1.0||Int||08 Sep 2010|
|Atari 2600 RIOT Map||Kroko||This is a memory map of the RIOT chip/device that reads all the console switches excluding power, including joysticks and controllers. It also contains the only RAM in the system and a general purpose timer.||Hardware Info.||2600||N/A||1.0||Int||08 Sep 2010|
|Cart Information||Kevin Horton||This is a document about cart sizes and bank switching which could be very important to know when hacking some of the larger Atari 2600 games.||Hardware Info.||2600||N/A||6.0||Int||18 Apr 1997|
|GB Hardware Information||Marat Fayzullin||This is a comprehensive document on the hardware details for the Gameboy. The following information is mostly based on a document by Pan of Anthrox, Jeff Frohwein’s, Pascal Felber’s, and my own findings.||Hardware Info.||GB||N/A||1.0||Int||07 Jan 2011|
|Everynes - Nocash NES specs||Martin Korth||This is a very detailed NES/Famicom/FDS hardware specification document by the author of No$NES emulator. Anything from general operation to the many mapper controller specification, this document about has it all.||Hardware Info.||NES||N/A||1.0||Int||01 Jan 2004|
|FDS Sound||Disch||This document is a reference to Famicom Disk System expansion audio.||Hardware Info.||FDS||N/A||1.0||Int||14 Jul 2004|
|Camera Hacking Guide||Utils||A guide on hacking camera angles of 3d playstation games.||Miscellaneous||PSX||N/A||8.10.3 Fin||Int||06 Nov 2011|