Title ![]() | Author | Description | Category | Platform | Game | Ver | Level | Date |
---|---|---|---|---|---|---|---|---|
Orochimaru's Perfect Guide to Hyrule Magic | Orochimaru | A very in depth guide to Sephiroth3’s Zelda 3 editor, Hyrule Magic. A bit dated at this point, but still extremely valuable for anyone wanting to learn how to get full use out of Hyrule Magic. It also includes a lot of extra tutorials and info…. | Game Specific | SNES | The Legend of Zelda: A Link to the Past | 2.0 | Beg | 01 Jan 2005 |
Zelda 3 Documentation | MathOnNapkins | Contains extensive information on VRAM, SRAM, RAM, and ROM maps. The most comprehensive package of information available for the SNES version of the game. | Game Specific | SNES | The Legend of Zelda: A Link to the Past | 6.0 | Int | 30 Nov 2011 |
Zelda 3 Sprite Sheet | Erockbrox | This is an excel sprite sheet that I made while working on the Zelda 3 hack: Quest for Calatia along with Zack (Gamemakr24). The goal was to take all of the sprites in the game and to test them in three specific areas to document their functionality….. | Game Specific | SNES | The Legend of Zelda: A Link to the Past | 1.0 | Beg | 17 Aug 2012 |
Zelda Decompression Code | Piken | A commented trace log of the Zelda graphics decompression routine. | Game Specific | SNES | The Legend of Zelda: A Link to the Past | 1.0 | Int | 22 Feb 2001 |
Zelda3 Compendium | SePH | Although not yet completely finished, this surely is the Bible of the A link to the Past editing. It contains tons of useful and valuable information, written by practically everyone, who ever edited this game. | Game Specific | SNES | The Legend of Zelda: A Link to the Past | 1.8.4 | Int | 24 Apr 2014 |
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