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(1 to 20) of 303 Results
Title AscendingAuthorDescriptionCategoryPlatformGameVerLevelDate
(6502) Assembly in One StepLeo ScanlonA resource guide to 6502 assembly. A good reference tool.AssemblyNESN/A1.0IntNone
20 Levels of NSF rippingGil GaladA very large and inclusive NSF ripping document translated and re-worked. It includes 20 steps, seven of which have yet to be completed.AssemblyNESN/A0.8AdvNone
4BPP DemoTFGA Visual Basic program that reads/displays graphics in 4BPP (SNES format) graphics with a simple palette animation.Source CodeSNESN/A1.0IntNone
6502 ASM CodesBongo`A nice reference list of opcodes and mnemonics for the 6502 processor.AssemblyNESN/A1.0BegNone
6502 Instruction SummaryCricketNEComplete and detailed list of opcodes and mnemonics for the 6502 processor.AssemblyNESN/A1.0BegNone
6502 Palette Changing Tutorialwindwalker101This is a straightforward tutorial on how to change the palette on screen using 6502 assembly.Graphics HackingNESN/A1.0AdvNone
65816 ASM TutorialSukasaWell, you’re here to learn ASM, right? You can’t find a good tutorial on google right? Or, you just needed some clarification, right? Good. Time to learn about ASM, how it works, and all that. Now, you’ve heard about ASM and HDMA an….AssemblyNAN/A1.0Adv20 Feb 2007
65816 PrimerBrett TabkeAn in depth look at the 65816 processor.AssemblySNESN/A1.0IntNone
65xx Processor DataMeMSOThis document describes in (almost) full detail exactly how the 65xx processors work. The document contains information for the following CPUs: 6502 (6507, 6510, etc), 65c02, Rockwell 65c02, 65cs02, 65ce02 (4510), HuC6280 and 65c816.AssemblyMultipleN/A2BegNone
68000 Instruction SetUnknownThis is a documentation of the 68k instruction set. Might be a good document to check out if you want to know all the op-codes.AssemblyX68KN/A1.0AdvNone
A Beginner's Guide to NES ROM HackingSliver XAn easy to follow guide to NES text replacement.Text HackingNESN/A2.1BegNone
Addendum to ZSNES Savestate FormatcreaothceannThis addendum contains information on variables added to the ZSNES savestate format since the time the original format document was written by ZsKnight.Save State HackingSNESN/A1.0BegNone
Adding an SNES Intro (with a few clicks)DQ TranslationsThis document explains a quick way to go about the process of adding an intro to a game.AssemblySNESN/A1.0BegNone
addremKilla BA portable C library for adding and removing SNES headers.Source CodeSNESN/A1.0.0BegNone
An Introduction to Understanding/Hacking 8 Bit GraphicsPrezA guide to working with graphics using only a hex editor.Graphics HackingMultipleN/A1.0IntNone
Anomie's S-DSP DocAnomieExtremely in depth technical information on the S-DSP sound hardware on the SNES and how sound is generated. Mostly for experts only, but it can be used as an intermediate-level reference to the S-DSP registers.Hardware Info.SNESN/A2008-12-21AdvNone
Anomie's SNES Memory Mapping DocAnomieThis is a document intended to describe the SNES memory map. It will NOT include information on the MAD-1 or any other address decoder.Hardware Info.SNESN/A2008-12-21IntNone
Anomie's SNES Timing DocAnomieThis is a document intended to describe various aspects of SNES timing. It will probably not be useful unless you already know a good bit about the SNES.Hardware Info.SNESN/A2008-12-21AdvNone
Anomie's SPC700 DocAnomieIn depth information on the SPC700 including a diassembly of the Boot ROM.Hardware Info.SNESN/A2009-07-19IntNone
Anomie’s C4 Chip DocAnomieIn depth information on the SNES C4 cartridge add-on chip and it’s registers.Hardware Info.SNESN/A2007-07-12AdvNone
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