| Game Genie Doc | SnowBro | The contents of an email written by SnowBro detailing a method of making GameGenie codes permanant. | Cheat Codes | NA | N/A | 1.0 | Beg |
| Console Graphics Document | Klarth | Descriptions of graphics storage methods for the NES, SNES, NGPC, Virtual Boy, SMS, Game Gear, WSC, and Genesis. | Graphics Hacking | Multiple | N/A | 0.7 | Int |
| Editing Fonts without the Aid of a Graphics Editor | Partial Translations | A document explaining how to edit bitplane fonts with a hex editor. | Graphics Hacking | Multiple | N/A | 1.0 | Int |
| Hacking Your Way to Superstardom with the NESticle Emulator | AC2k | An old guide to graphics hacking using the Nesticle emulator. | Graphics Hacking | NES | N/A | 1.2 | Beg |
| How to Edit 16×16 tiles | David Timko | Explains a specific type of storage common to Japanese SNES fonts ranging in size from 12×12 to 16×12. | Graphics Hacking | SNES | N/A | 1.2 | Beg |
| How to start hacking your own ROMs | Kasady | A guide to changing graphics in games by using the Nesticle emulator. | Graphics Hacking | NES | N/A | 1.0 | Beg |
| An Introduction to Understanding/Hacking 8 Bit Graphics | Prez | A guide to working with graphics using only a hex editor. | Graphics Hacking | Multiple | N/A | 1.0 | Int |
| Name Table & Pattern Table Doc | Johnie Do | A document detailing how to change NES pattern and name table docus using the Nesticle emulator and a hex editor. | Graphics Hacking | NES | N/A | 1.0 | Beg |
| NES 16×16 Tile Format | Gideon Zhi | A document detailing instructions for dealing with 16×16 NES tiles. | Graphics Hacking | NES | N/A | 1.0 | Int |
| ROM Hacking and Nesticle | Lanny Cox | A document describing graphics hacking using the Nesticle emulator. | Graphics Hacking | NES | N/A | 1.0 | Beg |
| SNES and GB sprite storage formats | Piken | This document covers several different storage formats for GB and SNES graphics. | Graphics Hacking | Multiple | N/A | 0.0 | Int |
| TIM Graphic Formats 1.0 | Klarth | This is an indispensible resource for anyone interested in learning to work with 2d playstation graphics. | Graphics Hacking | PSX | N/A | 1.0 | Adv |
| Title Screen Hacking for the Gameboy with NO$GMB | Catalyst | A document detailing how to edit title screen graphics using the No$GMB emulator. | Graphics Hacking | GB | N/A | 1.3 | Beg |
| Title Screen Hacking Made Easy | InVerse | An interesting document detailing a method for finding and editing title screen map data. | Graphics Hacking | Multiple | N/A | 1.0 | Int |
| TMD Graphics Format | Unknown | A technical look at the Playstation’s 3d graphics format. | Graphics Hacking | PSX | N/A | 1.0 | Adv |
| TMD Packet List Format | Unknown | A document detailing the Playstation’s 3d graphics format. | Graphics Hacking | PSX | N/A | 1.0 | Adv |
| Camera Hacking Guide | Utils | A guide on hacking camera angles of 3d playstation games. | Miscellaneous | PSX | N/A | 8.10.3 Fin | Int |
| The Definitive Guide to ROM Hacking for Complete Beginners | InVerse | A frequently asked questions list of sorts for the aspiring ROM Hacker. | Miscellaneous | Multiple | N/A | 1.0 | Beg |
| Easy Way to Find Level Data in Some NES Games | Gil Galad | A guide which details a method for detecting level data using the NES emulator Nesten. | Miscellaneous | NES | N/A | 1.0 | Int |
| Hacking NES Music | Sliver X | A document detailing a method for editing NES music using NSF files. | Miscellaneous | NES | N/A | 1.0 | Int |