| NES Sound demo | TFG | NES demo using basic native PPU features as well as native sound features. Ready to assemble with x816, commented source code included. | Assembly | NES | N/A | 1.0 | Int |
| Hacking RPG Inventories | The Spook | This document explains how to hack save states. | Cheat Codes | NA | N/A | 1.0 | Int |
| Hacking Save States | The Spook | A general introductory document on the subject of save state hacking. | Save State Hacking | Multiple | N/A | 1.0 | Beg |
| How to Disassemble 8K Games with DiStella | Thomas Jentzsch | This document is a guide on how to disassemble 8KB sized games with the DiStella disassembler. | Assembly | 2600 | N/A | 1.0 | Int |
| CowBite Virtual Hardware Specifications | Tom Happ | An in dept documentation of the GBA hardware. | Hardware Info. | GBA | N/A | 3.5 | Adv |
| The Palette Hacking Doc | Toma | Toma explains how hacking NES pallettes using the NESticle emulator couldn’t be any easier. | Palette Hacking | NES | N/A | 1.0 | Beg |
| PC Engine Assembly docs | Tomaitheous | This bundle includes all the docs for usage of the PCE assembler (MagicKit) and info on the PCE hardware. | Assembly | TG16 | N/A | 3.21 | Int |
| Otaku No PC Engine Cribsheet | Tomaitheous | Page 1 and 2 of the Otaku No PC Engine Cribsheet. A printable cheat sheet for statistical cpu and system information of the PC-Engine / TurboGrafx-16 system. (Better have a good printer and quality paper) | Assembly | TG16 | N/A | 1.0.3 | Adv |
| How to Make NES Game Genie Codes With a Debugger | Tony Hedstrom | Explains how to use the debugger in FCEUXD to make NES Game Genie codes. No assembly knowledge needed. This also serves as an interesting backdoor introduction to assembly language and debugger useage. | Cheat Codes | NES | N/A | 0.7a | Beg |
| How to Make Genesis Game Genie Codes With Gens Tracer | Tony Hedstrom | Explains how to make Genesis Game Genie codes using memory traces and assembly trace logs. This also serves as an interesting backdoor introduction to assembly language. | Cheat Codes | GEN | N/A | 0.4 | Int |
| Introduction to Reverse Engineering WIN32 Applications | trew | This paper will introduced the reader to many concepts and tools essential to understanding and controlling native WIN32 applications through the eyes of Windows Debugger (WinDBG). Throughout, WinMine will be utilized as a vehicle to deliver and demo…. | Assembly | PC | N/A | 1.0 | Beg |
| TMD Graphics Format | Unknown | A technical look at the Playstation’s 3d graphics format. | Graphics Hacking | PSX | N/A | 1.0 | Adv |
| TMD Packet List Format | Unknown | A document detailing the Playstation’s 3d graphics format. | Graphics Hacking | PSX | N/A | 1.0 | Adv |
| SNES Register Map | Unknown | A short and sweet guide to the SNES hardware registers. It can be a handy quick reference register sheet when doing SNES programming. Anomie’s Register doc is also recommended. | Hardware Info. | SNES | N/A | 1.0 | Int |
| SNES Initialization Source Code | Unknown | Here is some examples code to initialize the SNES from scratch and write some text to the screen. | Source Code | SNES | N/A | 1.0 | Int |
| The 68000's Instruction Set | Unknown | A nice reference for the 68000’s instruction set. It does not, however, include things such as the opcode bit-patterns (the hexadecimal encoding for the instructions). | Assembly | GEN | N/A | 1.0 | Int |
| Turbografx CD Boot Sector | Unknown | This covers the $20 byte “header” of the boot sector of a Turbografx CD-ROM. | Hardware Info. | TGCD | N/A | 1.0 | Int |
| PC Engine hardware info | Unknown | These 3 documents contain info on the PC Engine’s Video Color Encoder(VCE), CPU memory layout, and the Video Display Controller (VDC). | Hardware Info. | TG16 | N/A | 1.0 | Int |
| 68000 Instruction Set | Unknown | This is a documentation of the 68k instruction set. Might be a good document to check out if you want to know all the op-codes. | Assembly | X68K | N/A | 1.0 | Adv |
| ROM Hacking/Translating for Anyone Volume 1 | UtilMike | A brief overview to the major aspects of hacking ROMS. | Text Hacking | Multiple | N/A | 1.5 | Beg |