|SNES FastROM Information||Paul||This document provides information on the SNES’s FastROM mode, which allows a speed increase of around 33%.||Hardware Info.||SNES||N/A||1.0||Adv|
|SNES Doc||y0shi||The greatest Super Nintendo documentation in its day, but newer docs have more information.||Hardware Info.||SNES||N/A||2.30||Beg|
|SNES Developer Manual||OEM||This is heck of an SNES technical reference document. With over 800+ pages of information covering most aspects of the SNES including CPU, APU, DSP,SA-1, SFX, Super Scope, SNES mouse, multi-tap, and more, this document is a treasure!||Hardware Info.||SNES||N/A||1.0||Int|
|SNES CPU||Randall Hyde||This is an extremely detailed technical document of the SNES 65c816 processor. It is a customized 16 bit processor made for the SNES. It operates in both 16- (Native) and 8-bit (Emulation) modes. The 8-bit emulation mode is 100% compatible with the 6….||Hardware Info.||SNES||N/A||1.0||Adv|
|SNES Chip Labels||Piken||A document outlining the actual chip markings found on the SNES circuit board. Also has chip information for various special chip cart games with the SuperFX, DSP, SA-1 and other chips. Very useful to help obtain chip data sheets and other informatio….||Hardware Info.||SNES||Multiple Games||2004-04-04||Adv|
|SNES Cart Hacking Info||Siudym||This is an extremely detailed techincal document of SNES cartridge pinouts.||Hardware Info.||SNES||N/A||1.0||Adv|
|SNES and GB sprite storage formats||Piken||This document covers several different storage formats for GB and SNES graphics.||Graphics Hacking||Multiple||N/A||0.0||Int|
|SMBDis||doppelganger||A comprehensive disassembly of the program ROM of Super Mario Bros.||Source Code||NES||Super Mario Bros.||2||Int|
|SMB3 Object Data & Enemy Data Orders||Quick Curly||This document is for Super Mario Bros. 3 for the NES.
There is nothing really “new” in this document. I made it to organize the enemy data and object data as it appears in the SMB3 ROM. This is useful if you intend to expand the enemy ….||Game Specific||NES||Super Mario Bros. 3||1.0||Beg|
|SMB3 Level Data||insectduel||This document will tell you all you need to know to edit Super Mario 3 data in Super Mario All-Stars.||Game Specific||SNES||Super Mario All-Stars||1.0||Int|
|SMB3 Level and Pointer Data||Quick Curly||This document is for the NES version of SMB3. It basically explains how to change the data of the level pointers so that you can make Mario go to any level you want from any level you want. This document provides you visually easy-to-understand data…..||Game Specific||NES||Super Mario Bros. 3||1.0||Beg|
|smb2jdis||doppelganger||A comprehensive disassembly of the program files of Super Mario Bros. 2 from Japan.||Source Code||FDS||Super Mario Bros. 2||1.0||Int|
|SMB Utility FAQ||AP||It’s a FAQ for SMB Utility for newbie’s who don’t know how to use the editor.||Game Specific||NES||Super Mario Bros.||1.0||Beg|
|SMB Memory Map||doppelganger||Super Mario Bros. memory map||Assembly||NES||Super Mario Bros.||2||Int|
|SM64 hacking tutorial||Jensthecomposer||Tells you how to easily change physics and music of SM64 via a hex editor||Game Specific||N64||Super Mario 64||1||Beg|
|SM64 Hacking Doc||VL-Tone||An extensive, but slightly outdated, SM64 hacking document, created by VL-Tone.||Miscellaneous||N64||Super Mario 64||2||Beg|
|Silva Saga 2 VWF||Bongo`|| I wrote this Variable Width Font routine for Silva Saga 2 and decided to post the source code minus the other game specific stuff. I just wanted to show how a routine can be done efficiently when the game uses a text window buffer as oppose to the ….||Source Code||SNES||Silva Saga II: The Legend of Light and Darkness||1.0||Int|
|Shift-JIS Table||KingMike's Translations||The popular Shift-JIS encoding scheme in table format.
The table is itself encoded in Shift-JIS.||Table Files||NA||N/A||1.0||Beg|
|Shift-JIS Table||Tauwasser||Shift-JIS table.
Contains additional mappings: |
Compatible with ….
- NEC special chatacters (NEC特殊文字)
- NEC selected IBM extended characters (NEC選定IBM拡張文字)
- IBM extended characters (IBM拡張文字)
|SH7604 Hardware User Manual||OEM||Documentation on the processor inside the 32x addon for the Genesis.||Hardware Info.||GEN||N/A||1.0||Int|