Newest Hacks

SMB feat. Piranha Plant Bad Dudes Facelift Assault Suit Leynos - Reloaded Pooyan (Enhanced)

Newest Translations

Majuu Ou Metal Warriors Christ ~Ai no Tabitachi~ Final Fight 2

Newest Utilities

Dino archiver DKC Randomizer Metrandomizer FE12 Guide Name Tool

Newest Documents

Documents

Newest Reviews

Super Mario: Neon Edition The Legend of Zelda: Goddess of Wisdom OutRun Arcade Colors Final Fantasy V Editor

Newest Homebrew

Block Dude Into the Blue RI Probe Star Evil

Featured Hack Images

Eggerland Mystery Remake Zelda3 Parallel Remodel NEW Super Mario Bros. 3 (2003) Chip 'n Dale Rescue Rangers 2 (Basketball Hack)

Featured Translation Images

Radical Dreamers: Nusumenai Houseki The Mystic Dragoons Kyoryu Sentai ZyuRanger Final Fantasy IV

Recent Updates

  • Hacks
    The reason for two files is that the games differ, not that they don't differ or that they are greatly similar.
  • Hacks
    Fixed a crash. Details in changelog.
  • Community
    Updated Discord link.
  • Utilities
    Wicked old version, 2.1 is the latest release but this is newer than that one. I reckon 2.x Git conveys it's a 2. something, rather than a 1.0 if unknown.
Documents
General Information
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(41 to 60) of 716 Results
Title DescendingAuthorDescriptionCategoryPlatformGameVerLevelDate
Turbografx CD Boot SectorJens Ch. RestemeierThis covers the $20 byte “header” of the boot sector of a Turbografx CD-ROM.Hardware Info.TGCDN/A1.0Int14 Nov 1997
Translhextion Source CodeJanuschanA full-featured hex/text editor. Unfortunately, Januschan had to stop developing the program, but he left behind its source code.Source CodeN/AN/A1.6cBeg15 Sep 2001
Top Gear Music Source CodeBarry LeitchThis music source code was donated by Barry Leitch who was the music composer and audio programmer for the game. This package of source code is assembled by SNES Sound Development Software. Some of the files are missing including the main assembler a….Source CodeSNESTop Gear1.0Adv07 Aug 2010
TMD Packet List FormatRicardo ReisA document detailing the Playstation’s 3d graphics format.Graphics HackingPSXN/A1.0Adv22 Aug 2007
TMD Graphics FormatRicardo ReisA technical look at the Playstation’s 3d graphics format.Graphics HackingPSXN/A1.0Adv18 Aug 2007
Title Screen Hacking Made EasyInVerseAn interesting document detailing a method for finding and editing title screen map data.Graphics HackingMultipleN/A1.0Int28 Feb 2003
Title Screen Hacking for the Gameboy with NO$GMBCatalystA document detailing how to edit title screen graphics using the No$GMB emulator.Graphics HackingGBN/A1.3Beg01 Jan 2000
TIM Graphic Formats 1.0KlarthThis is an indispensable resource for anyone interested in learning to work with 2D PlayStation graphics.Graphics HackingPSXN/A1.0Adv19 Jan 2003
Tilemaps - Identifying, Modifying and ApplicationsKnirtThis document mainly covers techniques to identify and then modify tile maps. NES games are used as example to the techniques, but the content of this doc can be expanded to virtually any console. Finally, you can find some applications for the tile ….Graphics HackingNESN/A1.0Beg07 Aug 2009
TileLayer Pro palette file formatcreaothceannTile Layer Pro can store a palette of up to 256 colors in .TPL files. It uses a proprietary file format which is described in this document.Graphics HackingN/AN/A1.0Int09 Feb 2007
Tile Molester v0.16 Source CodeSnowBroSource code for Tile Molester v 0.16, released by SnowBro on November 1, 2005, through his website. This source package includes all the necessary source to compile the program using the Java Development Kit. The last release of the program was compi….Source CodeN/AN/A0.16Adv11 Jan 2005
Tile LocationsPikenThis file gives hex locations for graphics in various games.Game SpecificSNESMultiple Games2004-04-04Beg04 Apr 2004
Tiertex Design Studios GBC Music HackingLu9A documentation + tutorial about hacking music into modern-era Tiertex games for the Game Boy Color. (Stuart Little: The Journey Home, Toy Story Racer, Bob the Builder, F1 Championship Season 2000 & etc.)Audio HackingGBN/A1.0Int16 Jan 2015
TIA Color ChartsGlenn SaundersA TIA color chart for NTSC,PAL and SECAM. A valuable chart to have when hacking or programming colors in a game.Miscellaneous2600N/A1.0Beg08 Sep 2010
Thunder Force 3 Hacking GuideoostyxA very big hacking document about Thunder Force 3, the best shmup of the Genesis. Documentation includes data locations, subroutine locations, compression formats explanation, decompression tool + commented sources, objects’ asm code explanat….Game SpecificGENThunder Force IIIDecember 2Int02 Dec 2010
The Way to Get GFX From Other Games Into Your SMW-HackFPI ProductionsA guide on inserting graphics from other games into Super Mario World using the Lunar Magic editor.Game SpecificSNESSuper Mario World1.0Beg03 Jan 2003
The Theory of Relative SearchingInVerseEinstein’s Theory of Relativity is considered to be one of the utmost works of modern genius. Relative searching, while not quite as awe inspiring, seems to be almost as difficult to grasp for the fledgling ROM hacker. With this article, I intend….Relative SearchingMultipleN/A1.01Beg22 Aug 2009
The ROM Hacker's BibleSeRiAlKlRA very old document on text replacement.Text HackingMultipleN/A1.0Beg01 Jan 1997
The ROM Hack DocumentDemiforceHorribly outdated but one of the first ROM hacking documents. This file still has a lot of good technical information that you won’t find in other documents, so I recommend reading it anyway.Text HackingNESN/A1.0Beg10 Oct 2010
The Playstation Translation DocClessA useful document for veteran ROM hackers get their feet wet with hacking PlayStation games. Includes methods to help get around the differences of hacking a PSX CD’s contents over a typical ROM, and includes some other basic info as well as tip….Text HackingPSXN/A2.0Int05 Dec 2005
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