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(1 to 20) of 616 Results
Title DescendingAuthorDescriptionCategoryPlatformGameVerLevelDate
ZSNES Savestate SPC Format_Demo_This is a detailed look at the SPC portion of the ZSNES savestate. This is invaluable information for anybody trying to learn some SPC700 hacking skills.
The companion general ZSNES savestate format document can also be found right here at….
Save State HackingSNESN/AUnknownIntNone
ZSNES Savestate FormatZsKnightStraight from the creator himself, this is the ZSNES save state format documentation. This is a must have for serious save state hackers!Save State HackingSNESN/AUnknownBegNone
Zelda Overworld Color HackingDr. FloppyEntry-level guide to altering the overworld palettes of The Legend of Zelda. (MSWord document with embedded PNG’s.)Palette HackingNESThe Legend of Zelda1.0BegNone
Zelda I DocsNight DragonA basic guide to Zelda map hacking.Game SpecificNESThe Legend of Zelda1.0IntNone
Zelda Hacking TutorialDreamWave GamesA guide to hacking Zelda.Game SpecificNESThe Legend of Zelda1.4BegNone
Zelda Decompression CodePikenA commented trace log of the Zelda graphics decompression routine.Game SpecificSNESThe Legend of Zelda: A Link to the Past1.0IntNone
Zelda 3 Sprite SheetErockbroxThis is an excel sprite sheet that I made while working on the Zelda 3 hack: Quest for Calatia along with Zack (Gamemakr24). The goal was to take all of the sprites in the game and to test them in three specific areas to document their functionality…..Game SpecificSNESThe Legend of Zelda: A Link to the Past1.0BegNone
Zelda 3 DocumentationMathOnNapkinsContains extensive information on VRAM, SRAM, RAM, and ROM maps. The most comprehensive package of information available for the SNES version of the game.Game SpecificSNESThe Legend of Zelda: A Link to the Past6.0IntNone
Zelda 2 ROM ExpansionDr. FloppyIn a private message from October 2012, Dr. Floppy explains how to expand the Zelda 2 ROM for the NES.Game SpecificNESZelda II: The Adventure of Link1.0Int20 Jul 2013
zdawg's NES ROM Hacking DocumentZackManCovers several different aspects of ROM hacking.Text HackingNESN/A0.65BegNone
Ys III DTEKingMike's TranslationsUsing Ys III as an example, KingMike walks you through the steps of implementing DTE compression in a NES game.AssemblyNESYs III: Wanderers from Ys1.1BegNone
Yet Another Sega Genesis VDP DocumentDevSterAimed at beginners, this covers the Genesis’ VDP.Hardware Info.GENN/A1.0BegNone
Yars' Revenge DisassemblyDennis DebroDisassembly for the game Yars’ Revenge. Compile with DASM and vcs.h version 105 or greater.Source Code2600Yars' Revenge1.0AdvNone
Xcalibur's Pointer DocumentXcaliburA nice condensed document aimed at those wishing to master the art of SNES pointers.Pointer HackingSNESN/A1.1IntNone
WS Tech 2.3doxThe Wonderswan/Color technical notes from the Cygne website.Hardware Info.WSN/A2.3AdvNone
Winter Gold Music Source CodeJeroen TelThis source code was donated by Jeroen Tel, composer and audio programmer for the game. The original tools and assembler were lost for this game. A conversion or custom tool would need to be made to assemble.Source CodeSNESWinter Gold1.0AdvNone
Windwaker's Kirby's Adventure NotesWindwakerThis is Windwaker’s notes for Kirby’s Adventure.Game SpecificNESKirby's Adventure1BegNone
WindThunder Script FormatDThis is a script file format, and while it contains dialogue, ’script’ in this example refers more to scripted actions. The extensions for this format are .SC0 or .SC1. The scripts are generated by WindThunder’s in-house event editor.File FormatsPCMultiple Games2006/2/7IntNone
WindThunder Package File FormatDWindThunder Package Files are used for graphics storage in Heroine Anthem I&II, and possibly in a few other titles from WindThunder. Their proper extension is ‘.bin.’ File FormatsPCMultiple Games2006/2/7IntNone
WindThunder ANI_FILE V1.0 FormatDAll animations in WindThunder’s Heroine Anthem I&II are stored in the proprietary ANI_FILE format. Their extension is usually .APS, .000 or .001. The ANI_FILE format is a running format designed to be streamed and played in real time. It’s a l….File FormatsPCMultiple Games2006/2/7IntNone
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