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(101 to 120) of 626 Results
TitleAuthorDescriptionCategoryPlatformGame DescendingVerLevelDate
Road Rash 2 ROM Hacking GuideTony HedstromLots of Road Rash 2 ROM addresses for hacking things like: bike acceleration, top speed, handling, straightening out the tracks, slowing down the game, etc.Game SpecificGENRoad Rash II0.7BegNone
River Raid DisassemblyThomas JentzschThis is a disassembly of River Raid. Use DASM and vcs.h to compile.Source Code2600River Raid1.0AdvNone
River City Ransom Password Algorithmj. mcmahanThis text provides a description of the password algorithm for the NES version of River City Ransom. The information provided should allow the reader to generate passwords for a desired set of character data, or to determine the character data ass….Game SpecificNESRiver City Ransom0.0IntNone
Riddle of the Sphinx DisassemblyT. MathysDisassembly for the game Riddle of the Sphinx/Dank Tower. This disassembly is for the PAL version of the game. Compiles with DASM and vcs.h.Source Code2600Riddle of the Sphinx1.0AdvNone
Rhino Rumble Music Source CodeJeroen TelThis is the music source code to the game, Rhino Rumble. The source code was donated by Jeroen Tel, the composer and audio programmer of the game. The assembler was lost long ago.Source CodeGBRhino Rumble1.0AdvNone
Compression - River City Ransom Zerog8z et alTilemap compression. ASM trace.Source CodeNESRenegade2IntNone
Red Vs. Blue DisassemblyDennis DebroDisassembly for the game Red Vs. Blue. Compiled with DASM and vcs.h.Source Code2600Red vs. Blue1.0AdvNone
Record of the Lodoss War R'Engineer NotesF.H.An explanation of the compression and storage of text in the Record of Lodoss War. Extremely thorough.Game SpecificSNESRecord of Lodoss War1.2AdvNone
Gameboy ASM Hacking GuideevoA set of four documents (three are in Italian, one in English) with information on performing assembly level hacks to R-Type II.AssemblyGBR-Type II1.0AdvNone
Pole Position SourceOEMAppears to be the original source code for the game Pole Position.Source Code2600Pole Position1.0AdvNone
Pokemon Red Tileset ConfigurationLinA short document I wrote on how the Pokemon Red tilesets work. It also works for Pokemon Blue, but I’m pretty sure the addresses are different.MiscellaneousGBPokémon: Red Version1.0BegNone
Chippy2000's Guide to Hacking Pokemon Gold!Chippy2000This Guide shows you the most basic of ROM hacking for Generation 2 Pokemon games. Even the most newest of hackers can become PRO hackers by reading this guide. It introduces all the basic tools to the reader.MiscellaneousGBPokémon: Gold Version1.0FINALBeg24 Dec 2013
Hacking Wild Pokemon EncountersTzepishInformation on changing wild pokemon encounters in Pokemon Crystal.Game SpecificGBPokémon: Crystal Version.4BegNone
Pokemon Red/Blue Pokedex Data StructureSawakitaA simple doc on how info displayed in a pokedex page are stored.MiscellaneousGBPokémon: Blue Version1.0BegNone
Pocahontas Source CodeOEMPocahontas is a game programmed and published by a Taiwanese company called Super Game. Not long ago the source code was released to the public for this game. The game was programmed by maxzhou88. I believe it assembles with 2500AD.Source CodeNESPocahontas1.0AdvNone
Pocahontas Music Source CodeJeroen TelThis source code was donated by Jeroen Tel, the composer and audio programmer for the game. Unfortunately, most of the tools are missing in this package. Some tools may need to be written to use the code.Source CodeSNESPocahontas1.0AdvNone
Pitfall! DisassemblyThomas JentzschDisassembly of the game Pitfall!. Use DASM and vcs.h to compile.Source Code2600Pitfall!1.0AdvNone
Compression - Phantasy Star Gaideng8z et alA bitmap ASM trace with sample source code.Source CodeGGPhantasy Star Gaiden2IntNone
Compression - Phantasy Starg8z et alRLE bitplane grouping. Font replacement trace.Source CodeSMSPhantasy Star2IntNone
Paper Mario: The Thousand-Year Door Text Dump (Raw)RewThis is a document laying out the entirety of the text in the North American edition of Paper Mario: The Thousand-Year Door. This version contains control codes, however a cleaned-up version without codes is planned for the future. Best if ….Game SpecificGCPaper Mario: The Thousand-Year Door1.01Beg11 May 2014
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