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Mega Man 6 Niji no Silkroad Captain Tsubasa Vol. II: Super Striker Dragon Ball Z: Kyoushuu! Saiya Jin Ganpuru: Gunman's Proof Seiken Densetsu 3 Tetra Star: The Fighter Kunio Kun no Nekketsu Soccer League

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(81 to 100) of 698 Results
TitleAuthorDescriptionCategoryPlatformGame DescendingVerLevelDate
Super Mario 64 NotesCellar DwellerThis is a collection of Cellar Dweller’s SM64 notes. Most of the files are disassembled code annotated with equivalent pseudo C. There are some files that contain lists of commands or descriptions of structure formats.Game SpecificN64Super Mario 641.0AdvNone
Super Castlevania IV: Graphics decompressionTFGUnfinished graphics codec for Super Castlevania IV. Includes documentation on the format and routines (65816) and the codec’s source code (VB .NET). The codec works to some extent, it needs some fine-tuning in several spots; nonetheless, it will….Graphics HackingSNESSuper Castlevania IV0.1aIntNone
Super Cars Music Source CodeBarry LeitchThis music source code was donated by Barry Leitch, the audio composer and programmer for the game. This code was once assembled by the development kit PDS. The hardware and assembler have been lost, so a conversion or custom assembler would need to ….Source CodeNESSuper Cars1.0AdvNone
BoogermanOEMBoogerman is a Famicom game made by Super Game, which is a Taiwanese company. This game was programmed by maxzhou88, the source code being released years later. A lot of the comments are in what appears to be Chinese. I believe it assembles with 2500….Source CodeNESSuper Boogerman1.0AdvNone
Super Adventure IslandRevenantSome basic information about the level format and graphics compression scheme in Super Adventure Island.Game SpecificSNESSuper Adventure Island1.0IntNone
Stunt Race FX Hacking NotesMatrixzThis document contains various hacking information, including ROM data offsets, track data, and RAM locations.Game SpecificSNESStunt Race FX2.0BegNone
Startropics Level Format NotesJigglysaintThis is a text file archiving some level format notes posted by Jiggleysaint and ETG in a thread on RHDN’s Message Board in October 2007.Game SpecificNESStarTropics1.0BegNone
Starmaster DisassemblyThomas JentzschDisassembly of the game Starmaster. Use DASM and vcs.h to compile.Source Code2600Starmaster0.9AdvNone
Star Wars: The Arcade Game DisassemblySteve EnglehardtDisassembly for the game Star Wars: The Arcade Game. Compiled with DASM and vcs.h.Source Code2600Star Wars: The Arcade Game1.0AdvNone
Space War DisassemblyManuel PolikDisassembly of the game Space War. Compiles with DASM and vcs.h.Source Code2600Space War1.0AdvNone
Space Jockey DisassemblyDennis DebroDisassembly for the game Space Jockey. Compile with DASM and vcs.h version 105 or greater.Source Code2600Space Jockey1.0AdvNone
Sonic Spinball DisassemblySonic RetroSonic Spinball Disassembly DISCLAIMER: Any and all content presented in this repository is presented for informational and educational purposes only. Commercial usage is expressly prohibited. Sonic Retro claims no ownership of any code in these ….AssemblyGENSonic the Hedgehog Spinball1.0Int06 Dec 2013
Sonic 2 Level Select DocumentationR. SolarisThis is probably the most complete Sonic 2 level documentation on the net! If you’re interested in hacking Sonic 2 and it’s levels, you best read this!Game SpecificGENSonic the Hedgehog 21.0IntNone
Sonic 2 SMS DisassemblySonic RetroSonic 2 SMS DisassemblyAssemblySMSSonic the Hedgehog 21.0Int13 Dec 2013
Sonic 1 DisassemblySonic RetroThe very latest Sonic 1 Disassembly. See: http://info.sonicretro.org/Disassemblies DISCLAIMER: Any and all content presented in this repository is presented for informational and educational purposes only. Commercial usage is expressly prohibit….AssemblyGENSonic the Hedgehog1.0Int13 May 2016
Sonic Rush BAC FormatJustin AquadroAn ‘incomplete and not 100% accurate’ document describing the BAC format used in Sonic Rush’s levels (and its sequels using the same engine).File FormatsNDSSonic Rush1.0Beg19 Jul 2006
Sonic Adventure DC DisassemblySonic RetroSonic Adventure DC DisassemblyAssemblyDCSonic Adventure1.0Int01 Dec 2013
Sonic Advance 3 attack notesZanerusA simple to understand guide on editing of move lists of Sonic Advance 3. Lists most values as well as offsets for all ten of the team choices for both characters.MiscellaneousGBASonic Advance 31.0BegNone
Sonic Advance Hacking NotesThunderSpeedVarious documents useful in the hacking of Sonic Advance.MiscellaneousGBASonic Advance1BegNone
Sonic 3D Blast DisassemblySonic RetroSonic 3D Blast Disassembly DISCLAIMER: Any and all content presented in this repository is presented for informational and educational purposes only. Commercial usage is expressly prohibited. Sonic Retro claims no ownership of any code in these ….AssemblyGENSonic 3D Blast1.0Int01 Dec 2013
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