SPC File Format | creaothceann | The SPC SNES/SFC Music File Format. | File Formats | SNES | N/A | .31 | Beg | 27 Feb 2006 |
SNES9x savestate file format | creaothceann | A document detailing the basics of the snes9x savestate format. | File Formats | SNES | N/A | 0.1 | Int | 09 Oct 2007 |
Castlevania: Symphony of the Night - Zone File Technical Documentation | Nyxojaele | This document is meant to be a centralized place containing all known information about the SotN map files’ format.
Everything from graphics to tiles and entity placement is covered here. | File Formats | PSX | Castlevania: Symphony of the Night | 1.0 | Adv | 26 Dec 2010 |
PAC File format | henke37 | PAC files are simple archive files used by Capcom. In fact, they are so simple that there are no file names for the archived files! | File Formats | NDS | N/A | 1.0 | Int | 05 Apr 2011 |
Archive formats in Gyakuten Kenji 2 | henke37 | This text describes the two custom archive file formats that are used by the game “Gyakuten Kenji 2″ by Capcom. | File Formats | NDS | Gyakuten Kenji 2 | 1.0 | Int | 07 Jun 2011 |
Romance of Forgotten Kingdom Staff Roll Image File Format | Tauwasser | A brief description of the image file format used by the staff roll of Romance of Forgotten Kingdom.
Includes a 010 Editor binary template to parse image files. | File Formats | PC | Mangguk Jeon'gi: Ichyeojin Nara-ui Iyagi | 1.0 | Int | 09 Oct 2011 |
Rob Northern Compression Format | Zoinkity | Description of the Rob Northern Compression format.
Includes a breakdown of the standard compressed file, indexed mode, and archive mode headers, as well as the related method used by Acclaim for multipart files.
Encryption and locking are …. | File Formats | Multiple | N/A | 1.0 | Int | 28 Nov 2012 |
UPS File Format Specification | byuu | The UPS Patching file format specification. | File Formats | N/A | N/A | 1.0 | Beg | 18 Apr 2008 |
NINJA 1.0 File Format | D | The NINJA 1.0 patch format, designed as a replacement to IPS. | File Formats | N/A | N/A | 1.0 | Int | 24 Feb 2004 |
Miniguide on Virtual File Systems | Klarth | A mini-guide to playstation (and playstation 2) virtual file systems. A generalized overview of VFS: what they look like and how to extract the files within. | File Formats | PSX | N/A | 1.0 | Int | 12 Dec 2006 |
Sonic Rush BAC Format | Justin Aquadro | An ‘incomplete and not 100% accurate’ document describing the BAC format used in Sonic Rush’s levels (and its sequels using the same engine). | File Formats | NDS | Sonic Rush | 1.0 | Beg | 19 Jul 2006 |
D88 File Structure | JPN Translations | Describes the the structure of the D88, a disk format commonly used in computers such as the PC88 and the X1. The original text was in Japanese. | File Formats | Multiple | N/A | 1.0 | Int | 06 Nov 2009 |
The Definitive Guide to Exploring File Formats | Mr.Mouse and WATTO | Computer games are vast and many, however most computer games have something in common – they need a place to store all their important files like images, movies and sounds. To do this, computer game developers typically store their data into a big…. | File Formats | N/A | N/A | 1.0 | Beg | 01 Nov 2004 |
Nintendo DS File Formats | Low Lines | A quick summary of some of the file formats used by DS games. | File Formats | NDS | N/A | 1.0 | Int | 25 Aug 2010 |
Demystifying Cinepak For Sega | bgvanbur | Provides DEMYST.PDF that gives a thorough break of the Cinepak for Sega CD format. Also included is the reverse engineered source code to the Sega CD codec code that runs on the Genesis (MAINPLAY) and Sega CD (SUBPLAY). | File Formats | SegaCD | N/A | 1.0 | Int | 29 Jan 2012 |
BPS File Format Specification | byuu | The BPS patch file format specification. | File Formats | N/A | N/A | 1.0 | Beg | 27 Aug 2012 |
NitroFS in a nutshell | henke37 | A short guide in my own words about the format of the filesystem that all DS games have available. | File Formats | NDS | N/A | 1.1 | Int | 08 Apr 2011 |
PlayStation Video Format (STR) | Michael Sabin | Sony PlayStation videos, usually with the extension STR, MOV, or BIN, contain compressed video data similar to an MPEG1 movie. They also contain interleaved audio using a unique form of Adaptive Differential Pulse Code Modulation (ADPCM) compression….. | File Formats | PSX | N/A | 1.1 | Int | 01 Mar 2013 |
Final Fantasy Advance and Chrono Trigger DS Font Specifications | Dragonsbrethren | Explains the format used by the fonts in Final Fantasy IV, V, and VI Advance. Also covers Chrono Trigger on the DS, but the information is untested with that game.
Now contains information about editing the fonts with the [url=http://www.romhackin…. | File Formats | Multiple | Multiple Games | 1.2 | Int | 24 Jul 2009 |
NES Music Format Specification | Kevin Horton | This is the official NSF file specification for audio extraction out of a NES/Famicom/Famicom Disk System game. | File Formats | NES | N/A | 1.61 | Int | 27 Jun 2000 |