Newest Hacks

Aria of Sorrow Rebalanced King of the Rage Streets 2 Super Mario Bros. - Two Players Hack Streets of Rage 2: Doraemon

Newest Translations

Fist of the North Star Wolfchild Wolfchild Wolfchild

Newest Utilities

FE12 Guide Name Tool CDmage SMB Graphics Workshop Inindo_edit

Newest Documents

Documents

Newest Reviews

Castlevania 2: Improved Controls Killer Instinct MSU-1 Pokemon: Red Version (Emu Edition) Block Dude

Newest Homebrew

Block Dude Into the Blue RI Probe Star Evil

Featured Hack Images

SD3 Improvement Super Mario Bros. - Alcatraz Space 2050 Tecmo Super Bowl - CIFL 2008

Featured Translation Images

Chuka Taisen Hajime no Ippo: The Fighting Touhou Reiiden Ultraman Chou Toushi Gekiden

Recent Updates

  • Community
    Image broken. Fixed.
  • Community
    According to a comment by Hiei- at http://www.romhacking.net/forum/index.php?topic=27111.msg364865#msg364865 he knows Japanese too along with French and English. So I am adding it as a language he knows.
  • Community
    Language and link
  • Community
    Language and link
Documents
General Information
Button

(1 to 8) of 8 Results
Title AscendingAuthorDescriptionCategoryPlatformGameVerLevelDate
Converting SNES pointers to 24-bitKingMike's TranslationsThis is a document to explain how to convert SNES 2-byte pointer tables (”absolute addressing”) to 3-byte pointer tables (”long addressing”).AssemblySNESN/A1.0Int24 Jan 2011
Dream Maze: Kigurumi no Daibouken (SFC) FontKingMike's TranslationsA detailed look at where to find and how to edit the 12×16 font in Dream Maze: Kigurumi no Daibouken.Graphics HackingSNESDream Maze: Kigurumi Daibouken1.0Int02 Nov 2011
DTE - You can do it, we can helpKingMike's TranslationsA document detailing how you can implement DTE compression in your NES hacks, saving space and resulting in a potentially more professional reading hack.AssemblyNESN/A2.0Int05 Jun 2008
EUC-JP TableKingMike's TranslationsEUC-JP table. Contains additional mappings:
  • NEC special characters
  • NEC selected IBM extended characters
Compatible with CP51932 and eucJP-ms. Table is encoded in UTF-8.
Table FilesN/AN/A1.0Beg11 Sep 2009
NES Dictionary Code w/DTE supportKingMike's TranslationsThis is sample code of a combined DTE and dictionary compression scheme for the NES. It also supports DTE within the dictionary.Source CodeNESN/A1.0Adv21 Feb 2008
NES Rom ExpansionKingMike's TranslationsA document describing how one would go about expanding NES ROMs.AssemblyNESN/A1.0Adv05 Feb 2008
Shift-JIS TableKingMike's TranslationsThe popular Shift-JIS encoding scheme in table format. The table is itself encoded in Shift-JIS.Table FilesN/AN/A1.0Beg25 Mar 2001
Ys III DTEKingMike's TranslationsUsing Ys III as an example, KingMike walks you through the steps of implementing DTE compression in a NES game.AssemblyNESYs III: Wanderers from Ys1.1Beg16 May 2010
[1]