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Little Nemo - The Dream Master - A Wonderful Wand Edition Learn 2 Kaizo Super Metroid Fog Condensed Spell List

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Dragon: The Bruce Lee Story Dragon: The Bruce Lee Story El Viento Teenage Mutant Ninja Turtles IV: Turtles in Time

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BCX Breakdown Tool Four Swords Adventures Sprite Converter Nushi Tsuri Adventure: Kite no Bouken Compression/Decompression Tools GameCube RARC/.arc packer

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Super Mario Kart - Shelfall Series 1 Super Mario Bros 3 Voice Removal Super Mario Bros 3 Voice Removal Final Fantasy V

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MashyMashy UWOL - Quest for Money Christmas Craze Russian Roulette

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Super NikoNiko Kart The Legend of Zelda: Majora's Mask - Gamecube to N64 Gradius - MSX Conversion Super Metroid Lab of Cerbewz Streets of Rage 2 - Android Lightning FF XIII Chip 'n Dale - Lomax Attacks Crystalis Refresh Final Fantasy 5 EasyType

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Mega Man 6 Niji no Silkroad Captain Tsubasa Vol. II: Super Striker Dragon Ball Z: Kyoushuu! Saiya Jin Ganpuru: Gunman's Proof Seiken Densetsu 3 Tetra Star: The Fighter Kunio Kun no Nekketsu Soccer League

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(1 to 8) of 8 Results
TitleAuthorDescriptionCategoryPlatformGame AscendingVerLevelDate
Tile LocationsPikenThis file gives hex locations for graphics in various games.Game SpecificSNESMultiple Games2004-04-04BegNone
SNES Chip LabelsPikenA document outlining the actual chip markings found on the SNES circuit board. Also has chip information for various special chip cart games with the SuperFX, DSP, SA-1 and other chips. Very useful to help obtain chip data sheets and other informatio….Hardware Info.SNESMultiple Games2004-04-04AdvNone
FX GraphicsPikenA little bit of information outlining the FX chip’s graphics formats for StarFox and Yoshi’s Island.Graphics HackingSNESMultiple Games2003-04-04IntNone
Pseudo 16x16 TilesPikenDetailed information on a special type of graphics storage used by Mario World, Zelda:LTTP, Super Metroid and other SNES games. This has to do with level layout.Graphics HackingSNESMultiple Games2004-04-04AdvNone
SNES and GB sprite storage formatsPikenThis document covers several different storage formats for GB and SNES graphics.Graphics HackingMultipleN/A0.0IntNone
Super Famicom Sound ManualPikenA manual to the SPC700 and SNES sound hardware. IPL ROM disable bit of register $00f1 functionality is missing. Also,there are some errors in the opcode tables.Hardware Info.SNESN/A2001-10-15IntNone
SNES Layering ExplainedPikenThis is some advanced information on layering and color math in SNES background modes 0 and 1. An Image to go along with document can be found on author’s homepage.Hardware Info.SNESN/A2004-04-04AdvNone
Zelda Decompression CodePikenA commented trace log of the Zelda graphics decompression routine.Game SpecificSNESThe Legend of Zelda: A Link to the Past1.0IntNone
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