Hex Lesson | solid t-bone | This document explains the basics of hex editing and it’s many uses. | Miscellaneous | Multiple | N/A | 1.0 | Beg | 09 Dec 2002 |
Hiryuu no ken 3 allies & opponents hex values | DANGER X | It contains all the values for your characters and enemies from 1 on 1 fights.
fighting style & special move
damage
life bar
etc | Game Specific | NES | Hiryuu no Ken III: 5 Nin no Ryuu Senshi | 1.0 | Beg | 13 Oct 2015 |
Homebrew Handbook for SNES | Grog | This guide goes over the basics of coding 65816 assembly for the SNES. Only the Introduction and first chapter are complete. | Assembly | SNES | N/A | 1.0 | Adv | 27 Feb 2006 |
How NES Graphics work | yarbles | A narative on how the NES displays graphics. | Hardware Info. | NES | N/A | 1.0 | Beg | 27 Jan 1999 |
How to Change Wild Pokemon | Philip Reuben | A document on hacking pokemon which covers the games Pokemon Red, Blue, Yellow, Green, Silver, and Gold. | Game Specific | GB | Multiple Games | 1.0 | Beg | 15 May 2008 |
How to Disassemble 8K Games with DiStella | Thomas Jentzsch | This document is a guide on how to disassemble 8KB sized games with the DiStella disassembler. | Assembly | 2600 | N/A | 1.0 | Int | 13 Feb 2002 |
How to Edit 16×16 tiles | David Timko | Explains a specific type of storage common to Japanese SNES fonts ranging in size from 12×12 to 16×12. | Graphics Hacking | SNES | N/A | 1.2 | Beg | 21 May 2007 |
How to edit Donkey Kong titlescreen | Crying Onion | Tutorial about how to edit the titlescreen of Donkey Kong for NES. Available in English and Spanish. | Game Specific | NES | Donkey Kong | 1.0 | Beg | 10 Nov 2020 |
How to encode quality Playstation videos | Michael Sabin | Recently I’ve run across a couple of groups trying to replace the video of a Playstation game.
As we have to do the same thing with S.E. Lain, I thought I would share some insight on how it
might be done with the highest quality output. | Miscellaneous | PSX | N/A | 1.0 | Adv | 01 Sep 2008 |
How to find & edit enemy health with FCEUXD | bbitmaster | bbitmaster explains how to locate and edit enemy health in almost any game with FCEUXD. Hackers will apply this knowledge on Ninja Gaiden 1. (Applies equally to FCEUXD SP debugging) | Assembly | NES | Ninja Gaiden | 1.0 | Int | 14 May 2008 |
How to Hack Experience Levels | tcaud | Step-by-step guide to hacking experience levels in games that have them. | Miscellaneous | Multiple | Multiple Games | 1.0 | Beg | 04 Jun 2015 |
How to Make Genesis Game Genie Codes With Gens Tracer | Tony Hedstrom | Explains how to make Genesis Game Genie codes using memory traces and assembly trace logs. This also serves as an interesting backdoor introduction to assembly language. | Cheat Codes | GEN | N/A | 0.4 | Int | 05 Jun 2007 |
How to Make NES Game Genie Codes With a Debugger | Tony Hedstrom | Explains how to use the debugger in FCEUXD to make NES Game Genie codes. No assembly knowledge needed. This also serves as an interesting backdoor introduction to assembly language and debugger usage. | Cheat Codes | NES | N/A | 0.7a | Beg | 17 Oct 2003 |
How to make raster effects with the NES ? | Bregalad | This document presents how to do raster effects by writing to PPU registers during the frame, without going too much into technical details that are irrelevant when programming a game or tech-demo.
Also, it includes some practical tips to produce …. | Hardware Info. | NES | N/A | 2.0 | Int | 21 May 2015 |
How To Make Table Files | Kevtav | Another guide to making table files. | Table Files | Multiple | N/A | 0.10 | Beg | 27 Jan 2001 |
How to start hacking your own ROMs | Justin Anderson | A guide to changing graphics in games by using the Nesticle emulator. | Graphics Hacking | NES | N/A | 1.0 | Beg | 14 Oct 1997 |
How to Use SMBED | frantik | A guide written by frantik on how to use the Japanese tool SMBED for Super Mario Bros. | Game Specific | NES | Super Mario Bros. | 2.0 | Beg | 11 Jan 2008 |
Ice Climber - Level Data Map | Issun | This document covers Ice Climber’s level data and should contain all the information you need to make custom stages including bonus stages. | Game Specific | NES | Ice Climber | 1.0 | Int | 08 Feb 2018 |
Ice Climbers | FrenziedPanda | These are some hacking notes for the ‘Ice Climbers’ NES game. | Game Specific | NES | Ice Climber | 1.0 | Beg | 12 Mar 2006 |
Indy 500 Disassembly | Glenn Saunders | Disassembly for the game Indy 500. Use DASM and vcs.h to compile. | Source Code | 2600 | Indy 500 | 1.0 | Adv | 04 Sep 2009 |