CowBite Virtual Hardware Specifications | Tom Happ | An in dept documentation of the GBA hardware. | Hardware Info. | GBA | N/A | 3.5 | Adv | 08 Feb 2001 |
Source Code "MultiMenu" | MopoZ | Source code menu for the cartridge with 16 games Lorom.
Asm for xkas.
http://gegmopo3.magicteam.net/File/MultiMenu000.png | Source Code | SNES | N/A | 1.0 | Adv | 07 Dec 2012 |
Lz_comp2 | Haruhiko Okumura | A very old (ca. 1989) package including a document explaining various compression algorithms (LZSS, LZW, Huffman, LZARI, LZHUF) and the standard ANSI C source code to various (de)compression utilities implementing the described algorithms (LZARI, LZH…. | Source Code | Multiple | N/A | 2.0 | Adv | 10 Apr 1989 |
Mega Man 4 Sound Engine Disassembly | Matrixz | This is a commented disassembly of the Mega Man 4 sound playback engine. It does not include any disassembly of sound data. The engine is also used in Mega Man 3, 5 and 6 and most NES Capcom games released after 1990. The disassembly can be re-assemb…. | Assembly | NES | Mega Man 4 | 1.0 | Adv | 14 Jan 2013 |
SNES Cart Hacking Info | Siudym | This is an extremely detailed technical document of SNES cartridge pinouts. | Hardware Info. | SNES | N/A | 1.0 | Adv | 01 Jan 2001 |
SNES CPU | Randall Hyde | This is an extremely detailed technical document of the SNES 65c816 processor. It is a customized 16 bit processor made for the SNES. It operates in both 16- (Native) and 8-bit (Emulation) modes. The 8-bit emulation mode is 100% compatible with the 6…. | Hardware Info. | SNES | N/A | 1.0 | Adv | 11 Mar 1998 |
SNES FastROM Information | Paul | This document provides information on the SNES’s FastROM mode, which allows a speed increase of around 33%. | Hardware Info. | SNES | N/A | 1.0 | Adv | 16 Feb 1994 |
SNES Graphics | Starr | These documents tells all about the SNES graphics array. It is what sets the SNES apart from all the 16 bit systems. It consists of four overlapping backgrounds that can scroll by themselves in any direction. It runs on 256 colors (Or 15 bit colors f…. | Hardware Info. | SNES | N/A | 1.0 | Adv | 04 Oct 1997 |
SNES Multiplication/Division Registers | Vic Ricker | This is an in-depth documentation on the SNES’s special multiplication/division registers. | Hardware Info. | SNES | N/A | 1.0 | Adv | 26 Dec 1993 |
SNES Sound Processors Info | Gau Of The Veldt | The SNES sound system was custom made by Sony specifically for the SNES. It’s labeled as an SPC-700. It is superior to most sound chips of its time (1991), for it has its own memory and instruction set, which takes the load off the main CPU. If …. | Hardware Info. | SNES | N/A | 1.0 | Adv | 05 Feb 1998 |
NEC V60 CPU Manual | OEM | The NEC V60 (μPD70616) was a CISC processor manufactured by NEC introduced in the late 1980s. It had a 32-bit internal bus and a 16-bit external bus with a 24-bit address bus. A relatively obscure design, it was a radical departure from NEC’s p…. | Hardware Info. | Multiple | N/A | V60 | Adv | 01 Nov 1986 |
NESDEV Tutorial | zero soul | This is a 6502 NES programming tutorial that explains many things such as opcodes, addressing modes, NES memory structure, making your first demo. This tutorial also gives examples explaining all of the above and more. | Assembly | NES | N/A | 1.0 | Adv | 30 Jul 2001 |
Official Documentation on the SH-2 | OEM | Hitachi’s docs on the 32x’s two main processors. | Hardware Info. | 32X | N/A | 1.0 | Adv | 18 Aug 1997 |
Sega Genesis Technical Notes | Bart Trzynadlowski | An informative collection of notes on the Genesis. This document is intended to be used as a reference alongside sega2.doc or any other complete Sega Genesis technical documentation, it is not intended as a standalone resource for learning about the …. | Hardware Info. | GEN | N/A | 1.0 | Adv | 07 Feb 2000 |
6502 Palette Changing Tutorial | windwalker101 | This is a straightforward tutorial on how to change the palette on screen using 6502 assembly. | Graphics Hacking | NES | N/A | 1.0 | Adv | 20 Apr 2013 |
N64 CPU Documentation | OEM | This is an extremely detailed .PDF file of the 4300 MIPS processor that the Nintendo64 runs on. I cannot tell you what’s on the file, except that it contains a LOT of information on the CPU and how it works. | Hardware Info. | N64 | N/A | 0.3 | Adv | 01 Apr 1997 |
N64 Opcodes List | anarko | This is an detailed list of the N64 op-codes, very valuable to N64 emulator authors. It has basically a reference of most, if not all, of the op-codes that games use. I merged the files in the .zip into one, for easy viewing. | Assembly | N64 | N/A | 0.3 | Adv | 19 Feb 1998 |
BLITTER | Nat! | How the 2D engine is handled on the Jaguar. | Hardware Info. | JAG | N/A | 1.26 | Adv | 27 Sep 1998 |
Cartridge Interface | Nat! | Detailed instructions on how the Jaguar handles cartridge data. | Hardware Info. | JAG | N/A | 1.11 | Adv | 30 Mar 1997 |
68000 Instruction Set | Damaged Cybernetics | This is a documentation of the 68k instruction set. Might be a good document to check out if you want to know all the op-codes. | Assembly | X68K | N/A | 1.0 | Adv | 23 Oct 1996 |