6502 Palette Changing Tutorial | windwalker101 | This is a straightforward tutorial on how to change the palette on screen using 6502 assembly. | Graphics Hacking | NES | N/A | 1.0 | Adv | 20 Apr 2013 |
Windwaker's Kirby's Adventure Notes | Windwaker | This is Windwaker’s notes for Kirby’s Adventure. | Game Specific | NES | Kirby's Adventure | 1.0 | Beg | 19 Mar 2007 |
Programming the 65816 | William Labiak | This is a book that teaches you how to assembly program on the 65816 microprocessor. It teaches you many things, starting from number systems, boolean math. Including the technical details about the 65816 microprocessor. | Assembly | Multiple | N/A | 1.0 | Int | 01 Jan 1986 |
Captain Tsubasa 2 Hacking Guide | Whipon | Useful info to hack the game, lots of RAM and ROM addresses to customize the ROM as you like. | Game Specific | NES | Captain Tsubasa Vol. II: Super Striker | 1.0 | Int | 29 Nov 2008 |
Programming the 65816 | Western Design Center | Official programming guide to the 65816 microprocessor. Also includes documentation on the 6502, 65C02 and 65802 microprocessors. 469 pages covering basic assembly language concepts, microprocessor architecture, instruction sets, simple and complex…. | Assembly | SNES | N/A | 1.0 | Int | 28 Apr 1992 |
Super Mario RPG Bytes | Weasel | A document containing various bits of data on Super Mario RPG. | Game Specific | SNES | Super Mario RPG: Legend of the Seven Stars | 1.0 | Beg | 02 Apr 2006 |
Corrupt Corrupting | Weasel | This document is designed to help people with the grand art of rom corrupting. For those of you who don’t know (you know who you are!), rom corrupting is a long, (occasionally)boring process of finding data in a Rom. If you don’t know what …. | Miscellaneous | Multiple | N/A | 1.0 | Beg | 01 Jan 2002 |
Crystalis Monster Data | Waltgt1 | Some information about the game’s monster data. | Game Specific | NES | Crystalis | 1.0 | Beg | 19 May 2011 |
Crystalis Shop Prices Data | Waltgt1 | Some information about the game’s shop prices | Game Specific | NES | Crystalis | 1.0 | Beg | 19 May 2011 |
Super Mario Bros. Music Hacking Guide (New Version) | w7n | This is a guide to Super Mario Bros Music Hacking. Partly based on Dr.Floppy’s guide, with many new stuff added, including ‘envelope editing’ which is important. | Game Specific | NES | Super Mario Bros. | 1.3 | Int | 25 Sep 2012 |
SM64 Hacking Doc | VL-Tone | An extensive, but slightly outdated, SM64 hacking document, created by VL-Tone. | Miscellaneous | N64 | Super Mario 64 | 2.0 | Beg | 12 Jan 2007 |
SNES Multiplication/Division Registers | Vic Ricker | This is an in-depth documentation on the SNES’s special multiplication/division registers. | Hardware Info. | SNES | N/A | 1.0 | Adv | 26 Dec 1993 |
Ogre Battle ROM Data | VerySneaky | Ogre Battle ROM data in spreadsheet format. | Game Specific | SNES | Ogre Battle: The March of the Black Queen | 1.0 | Int | 14 Apr 2011 |
Chrono Lover's Guide to Modding, Vol I: Background Insertion | Verve Fanworks | Guide for Chrono Trigger modding that covers basic principles of graphic arrangement in the ROM as well as palettes and layering. Basic knowledge and skills for building environments in Temporal Flux are introduced.
Illustrated exercises require t…. | Game Specific | SNES | Chrono Trigger | 1.0 | Beg | 15 Oct 2009 |
Lufia & The Fortress of Doom SRAM Guide | Vegetaman | This is a guide to the SRAM locations for Lufia & The Fortress of Doom, as well as some extra information on how to decipher what Item and Magic Spell a certain hex value means – as well as a brief explanation on binary and hexadecimal numbers. | Game Specific | SNES | Lufia & the Fortress of Doom | 1.0 | Int | 01 Jan 2011 |
Faxanadu Level Data | Vagla | A document detailing the structure and location of the level data in Faxanadu. | Game Specific | NES | Faxanadu | 1.0 | Int | 13 Feb 2005 |
The Art of ROMhacking | Vagla | A beginner to intermediate guide on hacking for the NES. Although targeted at the NES, many principles taught can be used on any system. Information includes hex editing, palette editing, level editing in hex, finding data, and dealing with simple co…. | Miscellaneous | NES | N/A | 1.0 | Beg | 01 Jan 2003 |
Mega Man 6 Enemy IDs | Vagla | Mega Man 6 Enemy IDs document on every single ID from 00 to FF. | Miscellaneous | NES | Mega Man 6 | 1.0 | Beg | 21 May 2003 |
Camera Hacking Guide | Utils | A guide on hacking camera angles of 3d playstation games. | Miscellaneous | PSX | N/A | 8.10.3 Fin | Int | 06 Nov 2011 |
ROM Hacking/Translating for Anyone Volume 1 | UtilMike | A brief overview to the major aspects of hacking ROMS. | Text Hacking | Multiple | N/A | 1.5 | Beg | 06 Nov 2011 |