Red Vs. Blue Disassembly | Dennis Debro | Disassembly for the game Red Vs. Blue. Compiled with DASM and vcs.h. | Source Code | 2600 | Red vs. Blue | 1.0 | Adv | 04 Sep 2010 |
Space War Disassembly | Manuel Polik | Disassembly of the game Space War. Compiles with DASM and vcs.h. | Source Code | 2600 | Space War | 1.0 | Adv | 04 Sep 2010 |
E.T. the Extra-Terrestrial Disassembly | Dennis Debro | Disassembly for the game E.T. the Extra-Terrestrial. Use DASM, vcs.h and macro.h to compile. | Source Code | 2600 | E.T. the Extra-Terrestrial | 1.0 | Adv | 18 Jul 2006 |
Atari 2600 Music And Sound Programming Guide | Paul Slocum | It is difficult to do music on the Atari 2600 due to the limited pitch and two voices, but I’ve discovered some tricks to produce some pretty good music. This document covers most of what I know. | Miscellaneous | 2600 | N/A | 1.0 | Adv | 19 Feb 2003 |
Freeway Disassembly | Manuel Polik | Reverse engineered by Bill Heineman. Made compatible with DASM by Manual Polik. | Source Code | 2600 | Freeway | 1.0 | Adv | 04 Sep 2010 |
Pole Position Source | OEM | Appears to be the original source code for the game Pole Position. | Source Code | 2600 | Pole Position | 1.0 | Adv | 19 Nov 1985 |
Stella Programmer's Guide | Steve Wright | This document appears to be official as it was written in 1979 by Steve Wright. This is a programmer’s guide but is also a very tough read for those not familiar with assembly programming and hardware. | Assembly | 2600 | N/A | 1.0 | Adv | 03 Dec 1979 |
Air Sea Battle | Dennis Debro | Possibly compiled using vcs.h in DASM. | Source Code | 2600 | Air Sea Battle | 1.0 | Adv | 04 Sep 2010 |
Indy 500 Disassembly | Glenn Saunders | Disassembly for the game Indy 500. Use DASM and vcs.h to compile. | Source Code | 2600 | Indy 500 | 1.0 | Adv | 04 Sep 2009 |
Crack'ed | OEM | Appears to be the original source code to the Atari 2600 game Crack’ed. | Source Code | 2600 | Crack'ed | 1.0 | Adv | 01 Jan 1989 |
Star Wars: The Arcade Game Disassembly | Steve Englehardt | Disassembly for the game Star Wars: The Arcade Game. Compiled with DASM and vcs.h. | Source Code | 2600 | Star Wars: The Arcade Game | 1.0 | Adv | 04 Sep 2010 |
Guide to Cycle Counting on the Atari 2600 | Nick Bensema | You need every advantage when hacking and/or programming Atari 2600 games. Cycle counting is a necessary technique to master and this guide shows you how. | Assembly | 2600 | N/A | 0.5a | Adv | 17 Jul 1996 |
Yars' Revenge Disassembly | Dennis Debro | Disassembly for the game Yars’ Revenge. Compile with DASM and vcs.h version 105 or greater. | Source Code | 2600 | Yars' Revenge | 1.0 | Adv | 04 Sep 2010 |
Adventure Disassembly | Joel Park | Unknown which disassembler was used and which assembler to compile. | Source Code | 2600 | Adventure | 1.0 | Adv | 04 Sep 2010 |
Donkey Kong Disassembly | Dennis Debro | Disassembly of the Atari 2600 game Donkey Kong. Compiles with DASM and vcs.h. | Source Code | 2600 | Donkey Kong | 1.0 | Adv | 04 Sep 2010 |
Dark Chambers Source | Adam Clayton | Appears to be the original source code for Dark Chambers on the Atari 2600. Unknown what this code compiles with. | Source Code | 2600 | Dark Chambers | 1.0 | Adv | 22 Nov 1985 |
Crystal Castles Source | OEM | Appears to be the original source code to the Atari 2600 game Crystal Castles. | Source Code | 2600 | Crystal Castles | 1.0 | Adv | 18 Jul 1984 |
Night Driver | Dennis Debro | Disassembly of the game Night Driver. Compiled with DASM, vcs.h version 105 and greater, and macro.h. | Source Code | 2600 | Night Driver | 1.0 | Adv | 04 Sep 2010 |
Asteroids Disassembly | Thomas Jentzsch | Compile with DASM using vcs.h. | Source Code | 2600 | Asteroids | 0.5 | Adv | 04 Sep 2010 |
Moonsweeper Source | Robert Graves Smith III | Appears to be the original source code for the game Moonsweeper. | Source Code | 2600 | Moonsweeper | 1.0 | Adv | 04 Sep 2010 |