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Top Gun (Japan) MMC5 Patch Super Mario World: Just Keef Edition Top Gun MMC5 Patch EarthBound: MSU-1 Hip Hop Journey

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Phantasy Star Gaiden Donald in Maui Mallard Fire Emblem: The Binding Blade Fire Emblem: Ankoku Ryu to Hikari no Tsurugi

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Room Transfer wxMEdit Faxanadu enemy randomizer SMB2 Utility

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[NES] Super Mario Bros Level Editor - GreatEd Super Mario World: Just Keef Edition Spirit bug fix Super Mario World: Just Keef Edition

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Death Planet Bad Apple!! PV-FC 2.5 Simplistic Tower of Hanoi

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Mario In: Time Is Ticking Mega Man 5 - Ridley X Hack 3 Super Metroid - Metroid Mission Rescue NSMB Hack Domain Infusion

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Bio Miracle Baby Upa!! Legend of the Swordsman & Fairy Mike Tyson's Punch Out!! Disney's Chip 'n Dale: Rescue Rangers

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(641 to 660) of 730 Results
TitleAuthorDescriptionCategoryPlatformGame AscendingVerLevelDate
Super Bomberman 4 hacking infosSvamboI did a translation for Super Bomberman 4 for the SNES several years ago. Today I found a file with notes I took back in the days. If anyone wants to translate the game to another language or improve my old patch or whatever - here you find some info….Game SpecificSNESSuper Bomberman 41.0Adv28 Aug 2018
Super Cars Music Source CodeBarry LeitchThis music source code was donated by Barry Leitch, the audio composer and programmer for the game. This code was once assembled by the development kit PDS. The hardware and assembler have been lost, so a conversion or custom assembler would need to ….Source CodeNESSuper Cars1.0Adv07 Aug 2010
Super Castlevania IV: Graphics decompressionTFGUnfinished graphics codec for Super Castlevania IV. Includes documentation on the format and routines (65816) and the codec’s source code (VB .NET). The codec works to some extent, it needs some fine-tuning in several spots; nonetheless, it will….Graphics HackingSNESSuper Castlevania IV0.1aInt01 Dec 2008
SM64 Hacking DocVL-ToneAn extensive, but slightly outdated, SM64 hacking document, created by VL-Tone.MiscellaneousN64Super Mario 642.0Beg12 Jan 2007
SM64 Hacking TutorialJensthecomposerTells you how to easily change physics and music of SM64 via a hex editorGame SpecificN64Super Mario 641.0Beg12 Jan 2007
Altering Objects in SM64JensthecomposerThis document will explain how to move or change objects in Super Mario 64 Levels with a hex editor.Game SpecificN64Super Mario 641.0Beg19 Jan 2007
Super Mario 64 NotesCellar DwellerThis is a collection of Cellar Dweller’s SM64 notes. Most of the files are disassembled code annotated with equivalent pseudo C. There are some files that contain lists of commands or descriptions of structure formats.Game SpecificN64Super Mario 641.0Adv23 May 2008
Power-Up Card Data DocLuigiBloodPower-Up Card Data Description, all about Items, Lives, and Switch Data.Game SpecificGBASuper Mario Advance 4: Super Mario Bros. 31.0Beg24 Jun 2010
SMB3 Level DatainsectduelThis document will tell you all you need to know to edit Super Mario 3 data in Super Mario All-Stars.Game SpecificSNESSuper Mario All-Stars1.0Int15 Apr 2006
The Huge Super Mario Bros. 3 Data for Super NESinsectduelThe BIGGEST document of Super Mario Bros. 3(SMAS) for the Super NES.Game SpecificSNESSuper Mario All-Stars3.0Beg01 Jan 2005
Super Mario Bros. Hacking DocumentDahrkDaizA detailed guide to hacking the level data of the original Super Mario Bros.Game SpecificNESSuper Mario Bros.1.0Int01 Jan 2003
Super Mario Bros NES R.Eng ProjectF.H.A notated disassembly of Super Mario Bros.Game SpecificNESSuper Mario Bros.1.0Adv18 Jul 2000
Super Mario Bros. 1 Music Data DocumentationnecrosaroDetails on hacking the music in Super Mario Bros.Game SpecificNESSuper Mario Bros.1.0Int14 May 2008
The Assorted Mario Hacking ShopDarKnight13Information on altering the physics and other fun Super Mario Bros. related data.Game SpecificNESSuper Mario Bros.1.0Beg05 Jan 2001
The Minus World ExplaineddoppelgangerA technical explanation for why the Minus World exists.Game SpecificNESSuper Mario Bros.1.0Int19 Mar 2007
SMBDisdoppelgangerA comprehensive disassembly of the program ROM of Super Mario Bros.Source CodeNESSuper Mario Bros.2.1Int26 Jan 2015
SMB Memory MapdoppelgangerThis is a document of the Super Mario Bros. memory map.AssemblyNESSuper Mario Bros.2.0Int19 Mar 2007
SMB Utility FAQAPIt’s a FAQ for SMB Utility for newbie’s who don’t know how to use the editor.Game SpecificNESSuper Mario Bros.1.0Beg11 Oct 2007
How to Use SMBEDfrantikA guide written by frantik on how to use the Japanese tool SMBED for Super Mario Bros.Game SpecificNESSuper Mario Bros.2.0Beg11 Jan 2008
Comprehensive Guide to SMB1 Music HackingDr. FloppyAt long last, everything you ever wanted or needed to know about hacking the music of Super Mario Bros. is finally revealed!Game SpecificNESSuper Mario Bros.1.0Int01 Apr 2008
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