Newest Hacks

Tokyo Xtreme Racer 2 Music Mod DOOMSDAY Return to Castle Wily Normal Bowser in final battle

Newest Translations

Gyrodine Duck Hunt Final Fantasy III Kid Icarus: Of Myths and Monsters

Newest Utilities

Faxanadu enemy randomizer SMB2 Utility [NES] Super Mario Bros Level Editor - GreatEd SMB3 Foundry Linux

Newest Reviews

Grandia Voices & Video cutscenes Undub NTSC-U English LoD Expanded Inventory Ninja Gaiden III - Restored Final Fantasy IV - Ultima

Newest Homebrew

Bad Apple!! PV-FC 2.5 Simplistic Tower of Hanoi Chicken of the Farm

Featured Hack Images

Rydia's Restored Power Mario Runner Simon's Redaction Blaster ReMaster

Featured Translation Images

Star Wars (Namco) Ifrit Double Dragon II: The Revenge Hiouden: Mamonotachi to no Chikai

Recent Updates

  • Hacks
    Major Update to the patch
  • Utilities
    Fixed a bug with character resistances
  • Hacks
    Downgraded to 3.0 after broken 3.1 version was uploaded by puzzledude on 2018-10-02 15:55:11 later confirmed to be a fake version. Titlescreen was also rolled back to be correct and the release date corrected.
  • Games
    game description and title screen
Documents
General Information
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(201 to 220) of 729 Results
Title DescendingAuthorDescriptionCategoryPlatformGameVerLevelDate
SH-4 Hardware SpecificationsOEMSH-4 programming manual. You’ll need it to work with the Dreamcast processor.Hardware Info.DCN/A1.0Int04 Mar 1999
Seiken Densetsu 3 Saveram HackingJairAn in depth look at hacking SD3 saves.Game SpecificSNESSeiken Densetsu 30.90Beg02 Aug 1999
Seiken Densetsu 3 offsets and data formatsgiangurgoloContains an offset compendium/ROM map for SD3, as well as a few other docs detailing the format for some types of data in the SD3 rom, among those the NPC maps and monster stats.MiscellaneousSNESSeiken Densetsu 31.0Int17 Aug 2013
Sega Master System Technical InformationRichard Talbot-WatkinsA compilation of information on the Sega Master System.Hardware Info.SMSN/A1.0Beg10 Jun 1998
Sega Master System Development ManualOEMEver wanted to program that 8-bit system, which, despite looking and sounding better than the NES, got the boot back in the late 80’s? Well, this is the document for you! Everything needed to program this little beast is included and it’s s….Hardware Info.SMSN/A1.0Int10 Jan 2006
Sega Genesis VDP DocumentationCharles MacDonaldVarious quirks and notes on the Genesis Video Display Processor.Hardware Info.GENN/A1.5fInt10 Aug 2000
Sega Genesis Technical NotesBart TrzynadlowskiAn informative collection of notes on the Genesis. This document is intended to be used as a reference alongside sega2.doc or any other complete Sega Genesis technical documentation, it is not intended as a standalone resource for learning about the ….Hardware Info.GENN/A1.0Adv07 Feb 2000
Sega Genesis Programming IntroductionFonzieAn introduction to programming the Genesis. English and French versions included.AssemblyGENN/A1.1Int11 Jun 2004
Sega Genesis Hardware NotesCharles MacDonaldEverything contained within has been tested on actual hardware, so you know it’s right.Hardware Info.GENN/A0.8Int02 Mar 2001
Sega 32X SDKOEMThe official Software Development Kit for the Sega 32X.Miscellaneous32XN/A1.0Adv12 Aug 1997
Secret Scout in the Temple of Demise Source CodeRoger DeforestSecret Scout in the Temple of Demise is a Color Dreams game programmed by Roger Deforest and donated by him to public domain. Most of the tools that you need should be in the package should you wish to assemble.Source CodeNESSecret Scout in the Temple of Demise1.0Adv08 Jun 2003
Secret of Evermore SRAM GuideJohn David RatliffThis is a guide to the Secret of Evermore SRAM. It includes information on the game data and the sanity algorithm used to verify it.Game SpecificSNESSecret of Evermore2.0Beg01 Jan 2006
SDAT File Formatkiwi.dsA description of some of the details in the Nitro composer format, the format used for sound and music in a lot of DS games.File FormatsNDSMultiple Games4.0Int23 Jun 2007
SD Hero Soukessen DocumentDANGER XSD Hero Soukessen document with many hacking values, such as level structure data, enemies position type & more, Robot Heroes attack & Jump, Stages music etc.Game SpecificNESSD Hero Soukessen: Taose! Aku no Gundan1.0Beg13 Feb 2018
Save State Hacking with Visual BasicTFGA nice resource for those of you looking to start writing visual basic hacking programs. Takes a tutorial approach at hacking Final Fantasy II (US) save states.Save State HackingNESN/A2.1Beg29 Apr 2001
Saturn Dev Kit ManualPsygnosisThis is a page-for-page copy of the manual included in the Saturn Development Kit by PSYQ.AssemblySATN/A1.0Int01 Jan 1996
S-NES Emulator SE Sound CodeF.H.This text file is a full reverse engineering of the sound code in Nintendo’s ‘Super Nintendo SE’ development unit. The SPC-700 code allows the choice of two samples to be played and would allow the user to play with various attributes ….Source CodeSNESN/A1.0Int05 Nov 2004
S-DD1 Algorithm DocumentationAndreas NaiveDocumentation of the S-DD1 graphics compression algorithm including source code samples of decompression and compression routines.Source CodeSNESN/A1.0Adv10 Oct 2004
Rygar DataOptomonInformation on Doors, Text, and Sprites for the NES game Rygar.Game SpecificNESRygar1.0Int29 Nov 2018
Romancing Saga VWF Source CodeF.H.This is F.H.’s VWF source code that he made available to the public years and years ago. It’s possible that the source code might not be perfect and could cause severe crashes that F.H. mentioned before he disappeared.Game SpecificSNESRomancing SaGa1.0Adv28 Dec 2004
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