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(721 to 740) of 746 Results
TitleAuthorDescriptionCategoryPlatformGameVerLevel DescendingDate
PsyQ SNES Development ManualPsygnosisThis is a scanned version of the custom Software Development Kit Psygnosis created to code SNES games with a kind of high level assembly toolchain (supporting C-like control statements like if then else, etc). Commercial games like the platformer ….AssemblySNESN/A1.0Adv01 Jan 1994
Automatic Line-Wrap Example ASMKingMikeThis is some source code to a automatic word-wrap hack from KingMike’s Translations Shell Monsters Story translation. It was useful as the translation had used some long names and it would have been difficult to format the line-breaks used in t….Source CodeNESN/A1.0Adv06 Jun 2014
Phantasy Star II Disassemblylory1990This is a disassembly for the US/EU version of Phantasy Star II. It targets the Macro Assembler AS. The ASM code produces a byte-perfect copy of the original US/UE ROM. The code can be changed freely without worrying about shifting data since e….Source CodeGENPhantasy Star II1.0Adv23 Aug 2019
Zelda II Music DocumentOptomonThis document describes the music data for ZELDA II, with details on how to read and modify it.Game SpecificNESZelda II: The Adventure of Link0.5Adv25 May 2015
Infidelity's Dissection of DuckTales ROMinfidelityHacking notes, addresses, and data formats from DuckTales for the NES.Game SpecificNESDuckTales1.0Adv14 Nov 2009
Capcom MMC3 Sound Engine Informationza909Here is some information regarding MMC3 Sound channelsAudio HackingNESN/A1.0Adv27 May 2015
Phantasy Star IV Disassemblylory1990This is a disassembly of Phantasy Star IV: The End of the Millennium. It can be re-assembled using the Macro Assembler AS which is already included in the package. Pointers and Offsets are calculated by the assembler allowing you to expand or redu….Source CodeGENPhantasy Star IV: The End of the Millennium1.0Adv23 Aug 2019
Phantasy Star III Disassemblylory1990This is a disassembly of the UE version of Phantasy Star III. It can be re-assembled using the Macro Assembler AS which was modified to make writing both M68K and Z80 code easier on the Mega Drive/Genesis. Many pointers and offsets were labelled i….Source CodeGENPhantasy Star III: Generations of Doom1.0Adv23 Aug 2019
CNROM CHR to MMC3 CHRinfidelityHere is a document which explains how you may be able to change a ROM with a CNROM mapper to one with a MMC3.AssemblyNESN/A1.0Adv26 Nov 2013
Custom CHR + Bankswap Routines For MMC1 to MMC3 ConversionsinfidelityHere is a document which explains Custom CHR & Bankswap Routines For MMC1 to MMC3 mapper conversions.AssemblyNESN/A1.0Adv27 Jul 2013
FF3 $7E5000 source codeabwFully reassembleable, relocatable code for the title screen, opening credits, floating island, and world tearing apart cinematics from Final Fantasy 3 (a.k.a. the North American SNES release of the Japanese Final Fantasy VI). This code covers RAM ….Source CodeSNESFinal Fantasy III1.0Adv13 Feb 2016
Golden Axe Disassemblylory1990This is a disassembly of Golden Axe for Sega Genesis. It can be assembled using the Macroassembler ASSource CodeGENGolden Axe1.0Adv09 Mar 2016
Art Alive! Disassemblylory1990This is a disassembly of Art Alive! for Sega Genesis. It can be assembled using the Macroassembler AS.Source CodeGENArt Alive!1.0Adv09 Mar 2016
Gunstar Heroes Disassemblylory1990This is a disassembly of Gunstar Heroes for Sega Genesis. It can be assembled using ASM68K.Source CodeGENGunstar Heroes1.0Adv09 Mar 2016
Road Rash II Disassemblylory1990Disassembly of Road Rash II for Sega GenesisSource CodeGENRoad Rash II1.0Adv09 Mar 2016
Phantasy Star Disassemblylory1990Disassembly of Phantasy Star for Sega Master System.Source CodeSMSPhantasy Star1.0Adv23 Aug 2019
DuckTales2 full disassembly + .idb baseTinamed 95% functions and variables + some comments. separate code file(.asm) + resources files. 100% code/data/pointers disassembled (means you can edit/insert code in any way). .IDB base (if you have IDA PRO). note: you need original ro….Source CodeNESDuckTales 21.0Adv20 Sep 2015
Columns Disassemblylory1990Disassembly of Columns for Sega GenesisSource CodeGENColumns1.1Adv24 Apr 2016
Tetris Disassemblylory1990Disassembly of Tetris for Sega GenesisSource CodeGENTetris1.0Adv13 May 2016
Ms. Pac-Man Disassemblylory1990Disassembly of Ms. Pac-Man for Sega GenesisSource CodeGENMs. Pac-Man1.0Adv15 Sep 2016
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