|Yars' Revenge Disassembly||Dennis Debro||Disassembly for the game Yars’ Revenge. Compile with DASM and vcs.h version 105 or greater.||Source Code||2600||Yars' Revenge||1.0||Adv||04 Sep 2010|
|Winter Gold Music Source Code||Jeroen Tel||This source code was donated by Jeroen Tel, composer and audio programmer for the game. The original tools and assembler were lost for this game. A conversion or custom tool would need to be made to assemble.||Source Code||SNES||Winter Gold||1.0||Adv||23 Nov 1995|
|Wheel of Fortune Starring Vanna White Music Source Code||Barry Leitch||This music source code was donated by Barry Leitch, who is the audio composer and programmer for the game. This source code package is assembled by the PDS development kit and requires a conversion to public domain assemblers or a custom written asse….||Source Code||NES||Wheel of Fortune: Featuring Vanna White||1.0||Adv||07 Aug 2010|
|Warlocked Music Source Code||Jeroen Tel||This is the music source code to the game Warlocked. This code was donated by the composer and audio programmer of the game, Jeroen Tel. The assembler was lost long ago.||Source Code||GB||Warlocked||1.0||Adv||13 Nov 2010|
|VWF Routine for Dragon Slayer Jr. - Romancia on the NES||DvD||You asked for it!
Here is the commented source code and notes for the variable width font routine DvD wrote for DvD Translations’ translation of Dragon Slayer Jr. - Romancia, the first VWF released for an NES game.
It also includes 2 png file….||Source Code||NES||Romancia||1.0||Adv||27 Apr 2008|
|Venture Disassembly||Manuel Polik||A disassembly for the game Venture. Disassembled by Manuel Polik and Robert Mundschau. Compiles with DASM and vcs.h.||Source Code||2600||Venture||1.0||Adv||04 Sep 2010|
|Variable Width Font||Stealth Translations||An example of how I would do a variable width font routine for a SNES game.||Source Code||SNES||N/A||2.0||Int||20 Apr 2006|
|V Gundam Source Code||RedComet||The commented source code for the VWF in Twilight Translations’ patch for V Gundam. Also included is C source code for a decompressor and recompressor.||Source Code||SNES||Kidou Senshi V Gundam||1.0||Beg||25 Oct 2006|
|Turbografx-16 CD Syscard BIOS Functions - Bank 0||Zeograd||The first bank of BIOS functions from the Turbografx-16 CD’s Syscard disassembled and commented. While the commenting is very extensive, the general flow of the functions can be surmised; not all functions are commented, however.||Source Code||TGCD||N/A||1.0||Int||10 Nov 2011|
|Translhextion Source Code||Januschan||A full-featured hex/text editor. Unfortunately, Januschan had to stop developing the program, but he left behind its source code.||Source Code||NA||N/A||1.6c||Beg||15 Sep 2001|
|Top Gear Music Source Code||Barry Leitch||This music source code was donated by Barry Leitch who was the music composer and audio programmer for the game. This package of source code is assembled by SNES Sound Development Software. Some of the files are missing including the main assembler a….||Source Code||SNES||Top Gear||1.0||Adv||07 Aug 2010|
|Tile Molester v0.16 Source Code||SnowBro||Source code for Tile Molester v 0.16, released by SnowBro on November 1, 2005, through his website. This source package includes all the necessary source to compile the program using the Java Development Kit. The last release of the program was compi….||Source Code||NA||N/A||0.16||Adv||11 Jan 2005|
|The P'radikus Conflict||Color Dreams||This is the source code to the unlicensed NES game “The P’radikus Conflict” by Color Dreams, programmed by Jim Treadway and Mike Hunley. File timestamps and source code comments date the source files between April and July 1990.
The….||Source Code||NES||The P'radikus Conflict||2.0||Int||20 May 1990|
|The Flash Music Source Code||Jeroen Tel||This music source code is for the unreleased game, The Flash. The code was donated by Jeroen Tel, the audio composer and programmer for the game. The assembler was the PDS development system.||Source Code||SMS||The Flash||1.0||Adv||19 Dec 1992|
|The A-Team Music Source Code||Jeroen Tel||This is the music source code to the unreleased game, The A-Team. This code was donated by Jeroen Tel, the music composer and audio programmer for the game.||Source Code||SMS||The A-Team||1.0||Adv||09 Nov 1992|
|Tetris Disassembly||lory1990||Disassembly of Tetris for Sega Genesis||Source Code||GEN||Tetris||1.0||Adv||13 May 2016|
|Technocop Music Source Code||Jeroen Tel||Technocop is a unreleased game. This code was donated by Jeroen Tel, the musician and audio programmer for the game. The code requires minimal changes to be converted to a modern public domain 6502 assembler. As the original assembler was lost long a….||Source Code||NES||Technocop||1.0||Adv||03 Feb 1993|
|TBL Lib||Jay||A C library for you to use when programming to add support for the venerable table file.||Source Code||NA||N/A||1.0||Beg||01 Jan 2000|
|TableLib||Klarth||C++ library for table reading, dumping, and insertion. Functional samples with source included.||Source Code||NA||N/A||1.0||Beg||30 Dec 2006|
|Surround Disassembly||Dennis Debro||Disassembly for the game Surround. Was originally disassembled and commented by Thomas Jentzsch. Dennis Debro then updated the file in 2004. Compiled with DASM and version 105 or greater vcs.h.||Source Code||2600||Surround||1.0||Adv||04 Sep 2010|