| 4BPP SMS/GG/WSC to Neo-Geo Sprite Converter||freem||4BPP SMS/GG/WSC to Neo-Geo Sprite Converter is a tool that converts 4BPP SMS/GG/WSC tile format to the tile format expected by Neo-Geo sprites.
Depending on what system type you’re targeting (cart vs. CD), the steps you need to take to make t….||Miscellaneous Graphics Tools||Multiple||N/A||Indep||1.0||03 Jun 2015|
| 7th Dragon Translation Kit||Pokeytax||As promised, I’m uploading the translation tools I developed for this game.
You will need to extract files from the game using Crystal Tile 2 or similar, place them into a root directory, run the “Create” macro in each spreadsheet, which bui….||Script Extraction / Insertion||NDS||7th Dragon||Win||1.00||08 Apr 2014|
| 8TED||Damian Yerrick||8TED is another graphic tile editor that supports many different formats such as;
SNES Mode 0,1,7,3 bit,,
Neo-Geo Pocket Color.
The source code is available for this graphic ….||Graphics Editors||Multiple||N/A||Win||1.0||14 Jun 2008|
| AddIntroGen||Guyver (X.B.M.)||AddIntroGen - program adds in Rom Sega Mega Drive your own intro.
In one Rom possible to insert several intros! For each intro can edit palette. Each image can be 16 (1 transparent + 15) colors. Button Start - switching intro.
How it works:
….||Miscellaneous Graphics Tools||GEN||N/A||Win||1.01||30 Mar 2014|
| Agave||master higgins||This is an editor for levels of Adventure Island 3. Currently edits enemy data (position and appearance), scene data (change one screen to another) and Higgins (the hero) initial vertical position. Has support for bank changing to choose enemies and ….||Level Editors||NES||Adventure Island III||Java||1.21||16 Apr 2008|
| Arcana Monster Reader||Sarah Shinespark||Reads an Arcana (SNES) ROM and writes the monster data to a file.
It’s even compatible with the J version!
For every possible floor tile:
- Displays the available monsters
- Lists the ROM address where they can be changed
- Includes enemy….
|Game Specific||SNES||Arcana||Win||1.0||28 May 2020|
| Awesome Tile Tool||tcaud||HTML 5 App that lets you rip tiles from images with ease. Plenty adjustable. You can also draw with the tiles you rip.
(released under GPL)
To use this application:
Open the unzipped HTML file in your favourite modern browser. Load an i….||Miscellaneous Graphics Tools||Multiple||N/A||Indep||1.2||07 Aug 2013|
| bbd_lz_rle||Griever||A tool for compressing and decompressing data in GameBoy Advance games:
1606 - B-Densetsu! Battle B-Daman - Moero! B-Tamashii! (J),
2414 - B-Densetsu! Battle B-Daman - Fire Spirit! Honootamashii! (J),
2463 - Battle B-Daman (U),
….||Compression / Decompression||GBA||Battle B-Daman||Indep||0.9||14 Mar 2021|
| BBHack||Uyuyuy99||This tool is for use with EBB/Z NES map and chunk editing.
- Map Editor – Change sector properties like palette and tilesets, as well as the map itself
- 64×64 Tile Editor – A.K.A. chunk editor. Use this to edit the composition of ….
|Graphics Editors||NES||Mother||Java||1.0||07 Sep 2012|
| BGB||Bas Steendijk||BGB is a Game Boy emulator with many features that give a good gameplay experience, such as gamepad support, high quality sound and graphics, smooth V-Sync animation, and low latency. In addition, it contains a debugger that lets you analyze and look….||Debuggers / Special Emulators||GB||Multiple Games||Win||1.5.7||14 Dec 2018|
| Bikkuri Editor||GhostDog||Characteristics Editor for the Technos game - Bikkuri Nekketsu Shin Kiroku! - Harukanaru Kin Medal (Crash ‘n’ the Boys: Street Challenge).
How to use
- Click Load Rom
- Change the characteristics
|Game Specific||NES||Crash 'n' the Boys: Street Challenge||Win||1.0||23 Jan 2017|
| Binxelview||rainwarrior||This is a relatively simple tool for making visual analysis of data in binary files. It is intended to find and visualize data that is organized in a grid within the file, to assist locating uncompressed graphical image, or tile based video game maps….||Graphics Viewers||N/A||N/A||Win||220.127.116.11||20 Apr 2019|
| Capcom Sprite Assembler||Matrixz||What it can do:
- Move tiles, edit their properties.
- It has a built-in tile editor, changes are reflected immediately on the main pic.
- For some games, insert and delete tiles, and insert/delete animation frames.
- There is a “support….
|Game Specific||NES||Multiple Games||Win||1.0||17 Oct 2009|
| Castlevania Pointer Corrector||Dan||This utility fixes a bug in the Stake v1.0.x series that allowed you to scroll too far in the tile selector.||Game Specific||NES||Castlevania||Win||1.0||03 Jan 2004|
| CHEESE!||Saxman||This is a test program I created to make sure my hacking notes were accurate. I did not create this program with the intent of making it into a level editor of any kind. If I ever make a level editor, it would be much nicer than this little applicati….||Game Specific||GEN||James Pond 3: Operation Starfish||Win||06/18/2010||18 Jun 2010|
| CHR-OPT||Damian Yerrick||CHR-OPT is a tool to optimize and reduce the number of character ROM tiles, getting rid of any duplicate tiles. It’s a great tool when you have only a certain number of tiles and need to fit all the graphics in a character ROM bank.
CHR-OPT c….||Miscellaneous Graphics Tools||NES||N/A||Win||1.0||14 Jun 2008|
| Chrono Compressor||imMUNEity||This is an SNES Utility that allows you to extract a subset of a ROM and save it to a separate file, or reinsert a chunk of ROM data back into a ROM file. Additionally, it makes use of Evil Peer’s re/decompression algorithm to compress or decomp….||Game Specific||SNES||Chrono Trigger||Win||2.01||13 Oct 2013|
| Cmos 6502||Iondogatus||Cmos6502.xls it is (in general) Slow Disassembler with fully open source, support alternative Intel code, and support Chr banks disassembler, like tile molester or tile layer pro.
It write inside msoffice excel VBA 6.0, therefore it must be compat….||Assembly Tools||NES||N/A||Win||0.9||31 Dec 2019|
| Crystal Tile 2||angel-team||Crystal Tile 2 is a nice tool written by a Chinese team. Unfortunately there is no full instruction manual for it. Most versions found online are the older one that wanted registration and without English support. However, this one has an English tra….||Graphics Editors||Multiple||N/A||Win||2.0||11 Jan 2011|
| DECROM||Fx3||Converts NES tile information into ASCII||Miscellaneous Graphics Tools||NES||N/A||DOS||2.1||08 Aug 2000|
| Digisalt's SNES PaletteTools||Digisalt||An SNES palette editor. The package currently contains three executables which help you finding you palette within the rom, extract it so you’re able to change it within tile layer pro and finally reinsert it into the rom.
The extended manual….||Palettes||SNES||Multiple Games||Win||1.0||18 Jun 2005|
| Dizzy Pack/Unpack||ffgriever||This is more useful than the Chronix tool (it has parameter support). It can extract from the ROM, decompress and compress tiles.
The archive contains the compiled program, source code, and example of batch file.||Miscellaneous||NES||The Fantastic Adventures of Dizzy||Win||0.1||23 May 2008|
| Djinn Tile Mapper||Djinn||This is a script/hex editor with table file support and a unique feature to view the hex in the native tile format. It also has graphics editing capabilities.||Graphics Viewers||Multiple||N/A||Win||18.104.22.168||26 Jun 2006|
| Dragon Warrior II/III/IV (NES) Map Building Visualizer||abw||The NES games Dragon Warrior II, Dragon Warrior III, and Dragon Warrior IV have an interesting way of storing their non-overworld maps on cartridge ROM. While the original Dragon Warrior stores the final layout of its maps using a simple compression ….||Game Specific||NES||Multiple Games||Indep||1.0||03 Apr 2021|
| Dragon Warrior Town and Dungeon Editor||sleepy||DragonWarriorTownAndDungeonEditor 22.214.171.124734
Coded by: Shawn M. Crawford [sleepy9090]
January 8, 2018
- Requires .NET Framework 3.5
- Source is included and can be opened/built with Visual Studio 2013.
- Latest version can be found on github. ht….
|Game Specific||NES||Dragon Warrior||Win||126.96.36.19973||07 Jan 2018|
| DSVania Editor||LagoLunatic||This is an editor for the following Castlevania games:
||Game Specific||NDS||Multiple Games||Win||1.9||13 Jan 2020|
| Editroid||snarfblam||Editroid is a Metroid level editor that allows you to edit map and room layout, palettes, item locations, and much more. Editroid can also expand a ROM to accommodate larger and more detailed maps and even animated background tiles.
For more advan….||Level Editors||NES||Metroid||Win||3.7||06 Jan 2014|
| EFSAdvent||JaytheHam||EFSAdvent allows modification of map layouts, tile data and actors for all stages of Four Swords Adventures. Minor edits such as the addition of an actor or slight tile change are possible as is the creation of entirely original levels.||Game Specific||GC||The Legend of Zelda: Four Swords Adventures||Win||1.1||17 Jan 2010|
| Eisfrei||Hugues Johnson||Eisfrei is a ROM editor for Herzog Zwei. It has a mostly-friendly interface that makes editing incredibly easy. No messing with hex editors, decoding values, or any of that. If you can click and type then you can hack away to your heart’s conten….||Game Specific||GEN||Herzog Zwei||Win||1.1||11 Jul 2009|
| Emblem Magic||LexouDuck||Emblem Magic is an all-in-one ROMhacking/editing tool for the GBA Fire Emblem games, that I’ve been making since the beginning of 2017.
I wanted it to be more complete than it is now before releasing it, but i’m going to be extremely busy ….||Game Specific||GBA||Multiple Games||Win||BETA 2||27 Aug 2017|
| Epic Edit||Stifu||Epic Edit is a track editor for Super Mario Kart (Super Nintendo), which runs on Windows, Linux and Mac. It requires a Super Mario Kart ROM, which is not included. Games modified with Epic Edit can then be played on a real SNES console, or with an SN….||Level Editors||SNES||Super Mario Kart||Indep||2.8.8||08 Dec 2020|
|FEIDIAN||D||FEIDIAN is an all-purpose, multi-platform, bitplane graphic dumper. It operates at absolutely any tile size, and supports any number of columns and rows. It also has a tile definition format to set up your own.
[url=/misc/utilextra/295tiles.rar]FE….||Miscellaneous Graphics Tools||Multiple||N/A||Indep||.90a||26 Aug 2004|
| FF4kster||Pinkpuff||The goal of this project is to create an all-in-one comprehensive rom editor / hacking tool for FF4 (technically FF2us).
This editor tends to use config files rather than hard-coded strings for as many labels as possible. This includes things like….||Game Specific||SNES||Final Fantasy II||Win||0.8||27 Dec 2012|
| FF6LE Rogue CE||Madsiur||Modified build of FF6LE Rogue that can expand various map related data:
- Location number (from 415 to 511)
- Tilemap number (from 351 to 511)
- Tilemap Data max ROM space used (from ~$43000 bytes to $50000-$70000 bytes)[….
|Level Editors||SNES||Final Fantasy III||Win||0.8||06 Oct 2016|
| FFI DoS Editor||exline||This is an editor of the game data for FFI: Dawn of Souls (GBA version, US or US modified by Jeff Ludwig’s 3.5 patch, see jeffludwig.com).
Version 2.6 update: A host of new features, including editing of trea….||Data Extraction / Insertion||GBA||Final Fantasy I & II: Dawn of Souls||Win||2.6||28 Aug 2020|
| G2Map||DigitalZero Domain||G2Map is a map editor for the Generation 2 Pokemon RPGs, namely Gold, Silver and Crystal, written in C# with .NET 4.5. It is capable of editing maps, events, map properties (ex. tileset, music) and wild Pokemon on maps that support them.
Note that….||Level Editors||GB||Multiple Games||Win||0.1||20 Oct 2012|
| Gameboy Tile Editor||Mr. Click||This is a tile editor specifically geared towards Gameboy ROM hacking.
(Supported Extensions : GB, GBC, SMC, SFC, FIG)||Graphics Editors||Multiple||N/A||Win||0.22||11 Jul 2000|
| GB Font Maker||UtilMike||Allows you to draw a tile and then tells you the hex as it would apear in a rom. Useful for development work and what not.||Miscellaneous Graphics Tools||GB||N/A||Win||1.0||11 Mar 2003|
| GBA Explorer||attilathedud||Explore GameBoy Advanced ROMs and see and hear all their data, text, graphics, and sounds.
View the ROM entry point, debugging information, game title, code, and version. This can be used to see what particular version of a game you hav….||Data Extraction / Insertion||GBA||N/A||Indep||1.0.0||11 Dec 2018|
|GESTLog||KingMike's Translations||UNOFFICIAL modification of the GB/GBC emulator GEST to include an option to log executed Z80 code to a file. This is a WIP beta. Still needs work.
Be sure to pick up the full original release at the [url=http://koti.mbnet.fi/gest_emu/]author’s ….||Debuggers / Special Emulators||GB||Multiple Games||Win||.85d||08 May 2005|
| Gimmick! Editor||smkdan||Edits levels, metatiles, palettes, checkpoints, sprites and music along with the titlescreen. Just about everything required to completely customize a level. It’s a .NET 2.0 application which has seen limited success running on Mono.||Level Editors||NES||Mr. Gimmick||Win||0.13||14 Mar 2009|
| GIMP ROM image file plugin||bbbbbr||A GIMP file plugin for reading/writing/converting ROM images and bin image (tile) files.
Supported file extensions:
Supported image formats:
- .chr (nes 2bpp)
- .nes (nes 2bpp)
- .gb (gb 2bpp)
- NES 1bpp / 2bpp
- SNES 2bpp / 3bp….
|Graphics Editors||PC||N/A||Win||0.53||16 Nov 2018|
| GNGWin||Mega-Dog||GNGWin is a Ghost N Goblins Editor for windows. It currently edits all the levels, tiles and such.||Level Editors||NES||Ghosts & Goblins||Win||0.5.1||24 Mar 2004|
| Golden Sun: The Lost Age Editor||Atrius||An all-in-one editor for Golden Sun: The Lost Age, that is also compatible with the original Golden Sun.
- Ability stats
- Party Member stats, battle sprites, and starting equipment[/li….
|Game Specific||GBA||Golden Sun: The Lost Age||Win||0.4||30 Jun 2011|
|grit||Coranac||Grit and its GUI version Wingrit are main image converters for the GBA (and NDS I guess). They can do most of the simple things like reading an image (pretty much any type of bitmap thanks to FreeImage) and converting it to binary data of various bit….||Miscellaneous Graphics Tools||GBA||N/A||Win||0.7.1||None|
| Groen||Matrixz||Groen is a level editor for NES Bionic Commando and “Top Secret - Hitler no Fukkatsu” (the Japanese version of Bionic Commando which BC was based on). It can currently edit a level’s physical layout, palette, tile allocation, and unit ….||Level Editors||NES||Bionic Commando||Win||4.0||03 Dec 2012|
| HME (Harvest Moon Editor)||Jathys||Harvest Moon Editor. Handles most levels, text, palettes, statistics, and can export/import compressed graphics to be edited in an external tile editor.||Level Editors||SNES||Harvest Moon||Win||4.01||13 Nov 2008|
| Image to SNES converter||RainbowSprinklez||12/22/2020
I updated this a bit. This program now tells you the size to go into rom. I also removed DKC1 specific. This is truly SNES specific now. This also gives you the option to condense images, which removes all repeat tiles. Also new, is the a….||Graphics Editors||SNES||N/A||Win||1.001||24 Oct 2020|
| inFester||CKY-9K||I finally released my Fester’s Quest editor which I named inFester. There’s interface changes and all to let the user have more reliable editing. You can edit all 3 maps of Overworld, Sewer, and Alien ship. “Shift” allows you to v….||Game Specific||NES||Fester's Quest||Win||1.0||11 Jul 2007|
| Inindo_edit||Naruse||A tool for the US version of the SNES title “Inindo: Way of the Ninja”. It is contains various functions to load/save/read data from the ROM as well as read and edit the SRAM.
The main useful feature is the functioning (?) SNES + Koei vi….||Game Specific||SNES||Inindo: Way of the Ninja||Win||r4||25 May 2020|