| exhal||Revenant||exhal and inhal are portable command-line tools designed to decompress and recompress/insert data used by several NES, SNES and Game Boy games developed by HAL Laboratory. Files compressed using exhal can often be smaller than their original compress….||Miscellaneous||Multiple||Multiple Games||Win||1.20||Int||19 Nov 2013|
| WarioWare D.I.Y. Editor||bobmcjr||A MIO and save editor for WarioWare D.I.Y.
- Extract and import MIO files from WarioWare D.I.Y and WarioWare D.I.Y Showcase savefiles
- Modify save file to unlock medals, games and comics
|Game Specific||NDS||WarioWare D.I.Y.||Java||12||Int||26 Apr 2013|
| miotool||yasu||Save editor and MIO viewer for WarioWare D.I.Y/Made In Ore.
You may want to use an equivalent tool….
- Extract and import MIO files from savefile
- View some header information of MIO files in save
|Game Specific||NDS||WarioWare D.I.Y.||Win||1.1||Int||06 May 2009|
| mioedit||yasu||Allows you to view and replace all the separate elements from a microgame or comic with your own bitmaps.||Game Specific||NDS||WarioWare D.I.Y.||Win||1.0||Int||10 May 2009|
| SceneNavi||DigitalZero Domain||SceneNavi is a level editor for The Legend of Zelda: Ocarina of Time for the N64 written in C#, using .NET 4 and OpenTK. It is compatible with any uncompressed ROM of the game, ex. the Master Quest Debug ROM; other versions need to be decompressed to….||Level Editors||N64||The Legend of Zelda: Ocarina of Time||Win||v1.0 Beta ||Int||07 Apr 2014|
| Super Metroid Editor||Smibes1994||Here is a utility that allows you to tweak with some of the settings in Super Metroid. Before running this program be sure to run the language selector to change it to English for those who do not read Japanese.||Game Specific||SNES||Super Metroid||Win||2.06||Int||10 Nov 2013|
| Super Metroid FX Editor||Smibes1994||Here is an FX editor for Super Metroid. Don’t forget to run the language change program to use in English.||Game Specific||SNES||Super Metroid||Win||0.01||Int||11 Aug 2012|
| BioHazard File Archive Tool||MarkGrass||biofat is a utility to handle multiple file types for multiple games, including:
All variations and ports are sup….
- BioHazard / Resident Evil
- BioHazard 1.5 / Resident Evil 1.5
- BioHazard 2 / Resident Evil 2
- BioHazard 3 / Resident Evil 3
|Game Specific||Multiple||Multiple Games||Win||0.0.0.9||Int||08 Apr 2014|
| Generic PSF Utility||MarkGrass||GenPSF is a utility for easy creation of PSF (Portable Sound Format) audio, using SEP, SEQ or VAG data and a built-in audio driver.
Combined with built-in driver functionality, the easy-to-use GUI allows for complete bypass of ‘PSF-o-Cycle….||Sound||PSX||N/A||Win||188.8.131.52||Int||21 Jun 2014|
| NANO (revision 1)||Tanuki||A simple and fast cross-assembler for PC-Engine that I wrote this year.
The docs and error messages are in French.||Assembly Tools||TG16||N/A||Win||1.1||Int||14 Nov 2013|
| Lunaboy's RARC Tools||Lunaboy||An extractor and repacker for the Luigi’s Mansion type of RARC archive.||Miscellaneous||GC||Luigi's Mansion||Indep||1.1||Int||31 May 2012|
| mdl2obj||blank||A tool to convert Luigi’s Mansion type 3D Model MDL files to OBJ files and associated texture files.||Miscellaneous Graphics Tools||GC||Luigi's Mansion||Indep||0.1||Int||06 Nov 2012|
|MDL Vertices Displayer||Unknown||A Python script for displaying Luigi’s Mansion type MDL files.
Claims to require Python 2.x and the pickle and pyglet modules.||Graphics Viewers||GC||Luigi's Mansion||Indep||1.0||Int||08 Dec 2013|
| KONAMI SMD Compression Tools||Lab 313||This is the package of Konami’s LZ77 compression tools for Sega Genesis / Mega Drive.
Compression algorithms are not original ones. They wer fully rewritten to use more powerful data packing.
This is a list of games for SMD, which use LZKN….||Miscellaneous||GEN||Multiple Games||Win||1.0||Int||26 Dec 2013|
| Yura Yura Rock||NBorokobo||Here is a utility which allows you to edit the graphics and levels in RockMan Games 1-6. The program is in Japanese and it comes with a somewhat translated readme file ran through BING translator to give the basics on what keys do what.||Level Editors||NES||Multiple Games||Win||0.21||Int||05 Oct 2013|
|Sonic Rush Level Parser||Techokami||A php script that dumps images of Sonic Rush levels.
Originally released here:
http://forums.sonicretro.org/index.php?showtopic=23725&st=0||Graphics Viewers||NDS||Sonic Rush||Indep||1.0||Int||11 Dec 2010|
| Pr1SnesLevEd||David||Pr1SnesLevEd is a modern Prince of Persia 1 for SNES level editor for Windows.
Its forum thread can be found at http://forum.princed.org/viewtopic.php?f=63&t=1654.
See the included readme for usage notes.||Game Specific||SNES||Prince of Persia||Win||29May2013||Int||29 May 2013|
| NESPrincEd||ALXR||NESPrincEd is a level editor for Prince of Persia (NES Version) used in Windows.||Game Specific||NES||Prince of Persia||Win||1.2.0||Int||04 Feb 2014|
| RoomShaker II||Brendon James||RoomShaker II is a very powerful tool for creating levels for Prince of Persia 2 PC. With RoomShaker II you can add/move/remove the rooms of the levels as well as change the internal layout of each room including the guards, guard skill, direction he….||Game Specific||PC||Prince of Persia 2||Win||1.15 (Rele||Int||06 Jun 2010|
| RoomShaker||Brendon James||RoomShaker is a very powerful level editor for Prince of Persia PC. With RoomShaker you can move the rooms of the levels around so that they join onto different rooms. You can also change the internal layout of each room including the guards, guard c….||Game Specific||PC||Prince of Persia||Win||1.79 (Rele||Int||13 Jun 2007|