Newest Hacks

Unsightly Pixel Mario Kart 64 CPUs use human items including shells SMB3 RELOADED Super Metroid

Newest Translations

Breath of Fire Star Soldier Star Force Seiken Acho

Newest Utilities

BARF! Tilemap Studio Lightweight Checksum Calculator Valhalla

Newest Reviews

Mario Kart 64 CPUs use human items including shells AFF Challenge Mega Man II Music Improvement Mega Man X2 Relocalization

Newest Homebrew

Rex Run for Game Boy DeadlyNeuroEf Circle Boy Nova the Squirrel

Featured Hack Images

Revelations - The Demon Slayer Improvement Mega Man - The Hedgehog Trap Breath of Fire II EasyType Phantasy Star II Modernization

Featured Translation Images

Namida no Soukoban Special Ganpuru: Gunman's Proof Farland Story: Tenshi no Namida God Medicine: Fantasy Sekai no Tanjou

Recent Updates

  • Hacks
    Removed screenshot
  • Hacks
    Removed changes like level tables and treasure chest content as they are outside the scope of this patch.
  • Hacks
    Update: this hack was 3 mistakes, all fixed. One of them Mario is killed in the first fortress of World 8 and you wouldn't continue with the game. The other was on the map of the World 3, with a mushroom house. The last one will facilitate your gameplay on the map of the World 3. Sorry for the problems!!!
  • Translations
    V1.2: Fixed level selection.
Documents
General Information
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(1 to 20) of 732 Results
TitleAuthor DescendingDescriptionCategoryPlatformGameVerLevelDate
NES ROM Hacking§N¥ÅP§ÎD¤An easy to follow guide to NES romhacking.Text HackingNESN/A1.0Beg18 Jan 2001
ZSNES Savestate SPC Format_Demo_This is a detailed look at the SPC portion of the ZSNES savestate. This is invaluable information for anybody trying to learn some SPC700 hacking skills. The companion general ZSNES savestate format document can also be found right here at ROMhack….Save State HackingSNESN/A1.0Int21 Dec 2005
SNES Memory Mapping]SiMKiN[Brief description of SNES LoROM and HiROM memory maps. Nice as a quick graphical type reference, but not as complete as some other sources on the subject such as open source emulator source code.Hardware Info.SNESN/A3.5Int23 Mar 1998
Gradius 3 disassembly of bank $00 and $02[J]Complete disassembly of Bank $00 and $02. Only bank $00 and $02 has assembly.AssemblySNESGradius III1.0Int12 Jan 2019
ZSNES Savestate FormatZsKnightStraight from the creator himself, this is the ZSNES save state format documentation. This is a must have for serious save state hackers!Save State HackingSNESN/A1.0Beg25 Oct 2011
Rob Northern Compression FormatZoinkityDescription of the Rob Northern Compression format. Includes a breakdown of the standard compressed file, indexed mode, and archive mode headers, as well as the related method used by Acclaim for multipart files. Encryption and locking are ….File FormatsMultipleN/A1.0Int28 Nov 2012
NESDEV Tutorialzero soulThis is a 6502 NES programming tutorial that explains many things such as opcodes, addressing modes, NES memory structure, making your first demo. This tutorial also gives examples explaining all of the above and more.AssemblyNESN/A1.0Adv30 Jul 2001
Turbografx-16 CD Syscard BIOS Functions - Bank 0ZeogradThe first bank of BIOS functions from the Turbografx-16 CD’s Syscard disassembled and commented. While the commenting is very extensive, the general flow of the functions can be surmised; not all functions are commented, however.Source CodeTGCDN/A1.0Int10 Nov 2011
Sonic Advance 3 Attack NotesZanerusA simple to understand guide on editing of move lists of Sonic Advance 3. Lists most values as well as offsets for all ten of the team choices for both characters.MiscellaneousGBASonic Advance 31.0Beg19 Jan 2011
Zdawg's NES ROM Hacking DocumentZackManCovers several different aspects of ROM hacking.Text HackingNESN/A0.65Beg14 May 2008
Reading Data Through a TableZackManA document with included sample code describing how to support table files in your programs.Source CodeN/AN/A1.0Beg14 May 2008
Capcom MMC3 Sound Engine Informationza909Here is some information regarding MMC3 Sound channelsAudio HackingNESN/A1.0Adv27 May 2015
Resident Evil 5YugisokubodaiResident Evil 5, aka Biohazard 5 in Japan, is an horror survival first person shooting game. It was first released for the PS3 and Xbox 360 in 2009 by Capcom, and for the PC after that. The game itself supports multi language, such as Japanese, E….Text HackingPCResident Evil 51.0Int15 Dec 2014
Chrono Trigger Music Library ROM HackingyawnmothA document on how to find the font and text data in BS Chrono Trigger Music Library.Game SpecificSNESChrono Trigger - Music Library1.0Beg14 May 2008
Rockman 2 Energy Speed DataYaveRockman 2 Energy Speed Data by Yave Yu. This document will help you to change energy charging speed.Game SpecificNESMega Man 21.0Int25 Feb 2019
How NES Graphics workyarblesA narative on how the NES displays graphics.Hardware Info.NESN/A1.0Beg27 Jan 1999
Super Mario RPG - Bank $C2 DisassemblyYakibombThis is an unfinished disassembly of Super Mario RPG’s bank $C2, or the “battle bank.” Some background info, Super Mario RPG uses a custom scripting language, a lot of which is located in this bank. Additionally, you can find a lot of ….AssemblySNESSuper Mario RPG: Legend of the Seven Stars1.0Int18 May 2018
NES DocumentationY0SHiComprehensive documentation covering details of several areas of the NES.Hardware Info.NESN/A2.0Beg12 Aug 2007
SNES DocY0SHiThe greatest Super Nintendo documentation in its day, but newer docs have more information.Hardware Info.SNESN/A2.30Beg28 Dec 1994
Xcalibur's Pointer DocumentXcaliburA nice condensed document aimed at those wishing to master the art of SNES pointers.Pointer HackingSNESN/A1.1Int01 Jan 2000
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