File Submissions
First and foremost, you must submit a patch, ROM submissions aren’t acceptable at all. You should store your patch, a readme, and any other necessary files in a compressed archive, Zip is the most common, RAR and 7Zip are also acceptable. RHDN’s submission form cannot retrieve files from your computer, you must upload them somewhere. URLs to files must be a direct link, meaning when that URL is entered in a browser a download should start. URLs to sites such as Rapidshare/Megaupload are not acceptable and these submissions will be rejected outright.
Upload a .txt copy of your readme separately from the file to use in the “Readme” field.
Here is a list of free webhosts you can use for your files and screenshots:
- FileDen
- Google Sites
- ImageShack (Images Only)
- Photobucket (Images Only)
- TinyPic (Image Only)
Screenshots
All screenshots used on submissions must be “clean.” Clean means they are at the console’s actual resolution with no video filters enabled, the shouldn’t contain the emulator window. All screenshots must be in a compressed image format, preferably PNG or GIF, JPEG is not recommended as it reduces the image quality. Bitmap (BMP) screenshots will be rejected.
If you take the time to read the documentation that comes with your emulators you will find most of them support saving a clean screenshot. For your continence we have provided a list of popular emulators with instructions on how to save a clean screenshot:
Nintendo Entertainment System
FCE Ultra (All variations) Hit F9 to save a PNG screenshot.
Nestopia Select “Paths…” from the Options menu, make sure “PNG” is selected as the image format. Hit Alt and E or select “Save Screenshot” from the File menu to save a PNG screenshot.
NNNesterJ Hit F12 or select “Screen Shot” from the File menu to save a PNG screenshot.
Nintendo Game Boy
BGB Right click the emulator window and select “save screenshot” from the menu to save a bitmap (BMP) screenshot. Open this bitmap in an image editing program and save it as either a GIF or a PNG.
Super Nintendo Entertainment System
ZSNES Hit F1, change “IMAGE FORMAT” to “PNG,” select “SAVE SNAPSHOT.”
Sega Genesis/Mega Drive, Sega CD, 32X
Gens Plus Select “Configuration” from the Options menu and make sure “Compress screen shots (GIF)” is checked. Set the video mode to Normal, turn off any video filters, hit Shift and Backspace or select “Screen Shot” from the Graphics menu to save a GIF screenshot.
Kega Fusion Set video mode to Normal, turn off any video filters, hit Shift and F12 or select “Save Screenshot” from the File menu to save a bitmap (BMP) screenshot. Open this bitmap in an image editing program and save it as either a GIF or a PNG.
Sony Playstation
pSX Emulator Hit F12 to save a PNG screenshot.
Nintendo 64
Project64 Select “Generate Bitmap” from the System menu to save a bitmap (BMP) screenshot. Open this bitmap in an image editing program and save it as either a GIF or a PNG.
Nintendo Game Boy Advance
VisualBoyAdvance Select “Emulator” from the Options menu and make sure “PNG format” is checked. Select “Screen capture…” from the File menu to save a PNG screenshot.
Most emulators with screenshot options allow you to set up a screenshot directory where they will be saved. If you don’t set up a screenshot directory most emulators will save the screenshot to the same directory as your ROM.
If you’re using an emulator that doesn’t have an option to take a clean screenshot you’ll have to take one “the hard way.” First, open your emulator, make sure it’s running windowed at the console’s resolution and turn off any video filters you have on. Hold down Alt and hit Prnt Scrn, this will copy a screenshot to your clipboard. Paste this into any image editing program and crop out the window border, leaving only the in-game image.

