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Carnage Autobot Bros. Mega Man X5 Improvement Project Megaman Bass

Newest Translations

Genjuu Ryodan Alien Vs. Predator: The Last of His Clan Shinobi II: The Silent Fury Legend

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Wizedit PSI Animation Editor EarthBound Music Editor N64 Shark

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Super Mario World: The Lost Adventure - Episode I Dio Brando in Streets of Rage 2 CastleVania Reborn Castlevania - Prelude Of Darkness (Collection)

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MashyMashy UWOL - Quest for Money Christmas Craze Russian Roulette

Featured Hack Images

Rockman 3: Zone of Eden Delocalisation & Restoration of Final Fantasy Legend II to SaGa 2 Final Fantasy II US EasyType Super Pika Land Ultra: Chocolate Version Skies of Arcadia: Legends Maeson Super Mario Bros. - Hi Episode 1 Imitation Art Super Loco Spoof! 2

Featured Translation Images

Final Fantasy III Tashiro Masashi no Princess ga Ippai Track and Field The Legend of Zelda: Oracle of Seasons Umihara Kawase Ball Bullet Gun Cyber Knight II The House of The Dead III (The House of the Dead 2 & 3 Return)

Recent Updates

Little Nemo - The Dream Master - A Wonderful Wand Edition

15 October 2017 10:03PM EST - Update by 8.bit.fan

ROM Hacks News - RHDN Project Page

This hack attempts to increase the usage of the WAND and to improve the overall gameplay of the beloved cult classic Little Nemo - The Dream Master. This is accomplished by giving the player the WAND weapon from the start, streamlining the action-platforming aspects of the gameplay, and reducing the cumbersome animal-riding parts of the game. Various re-balancing adjustments and improvements have been made to the game as well.

I’ve always felt that the WAND weapon was introduced very late into the game and even then, the amount of opportunities you are given to use the WAND was very little also. In stage 8, when you are finally given the WAND, you are under the impression that you’ll be using the WAND weapon quite a bit for the enemies. Instead, the game continues to throw obstacles at you in which you are required to continue using animals to overcome, further reducing the usage of the WAND to just merely at the bosses. This hack addresses the issue and attempts to fix this by giving the player access to the WAND from the beginning, and also reworked the levels to utilize it much more than before.

Besides the addition of the early WAND activation, this hack also attempts to streamline the levels to give the player a better overall experience. In the original game, many levels had overly tedious keys fetching quests. This hack eliminates that and reworks the levels with several interesting twists. Other confusing aspects of the game has also been eliminated/changed such as confusing layouts and strange platform/item placements. Several levels has also been streamlined to play more like an action platformer without the key fetching quests and/or the overdone animal-riding. I’ve also expanded MANY empty/unused areas of the game to give each level a more ‘full’ experience.

Each level’s difficulty has now been adjusted and is now incremented fairly. I’ve made the levels more about challenge of platforming/WAND-attacking skills instead of cheap hits and/or deaths. I’ve added many bonuses/secrets in the game that will require advanced skills for this game to reach, and challenges will be pushed to the maximum in Nightmare Land.

Hope you all give this a try and enjoy this hack!

Comments and suggestions are welcomed! :)

New Hacks Added to the Database

13 October 2017 10:45PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Complete

Improvement

New Translations Added to the Database

11 October 2017 7:45PM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

English

Russian

Spanish

Vietnamese

Star Cruiser II: The Odysseus Project - English Translation Released!

08 October 2017 10:23PM EST - Update by celcion

Translations News - RHDN Project Page

Star Cruiser 2 blasts off into space! The translation patch is complete!

Hello everyone! We’re happy to say that we finally managed to finalize the translation patch for Star Cruiser 2, a PC-98/FM-Towns only sequel to Star Cruiser, which came out initially for PC-88 and was later ported to many other systems. This game is very similar to its predecessor, but adds a few new twists, such as a turn-based system and point’n'click adventure segments (well, a few of those at least). This is the last game in the series, though a new Star Cruiser game is supposedly in the works… either way, we hope you enjoy the game and find it a worthy successor to the first installment!

Final Fantasy V - GBA Script Port

07 October 2017 11:34PM EST - Update by 121J

ROM Hacks News - RHDN Project Page

Well, it was going to be done at some point.

Presenting a complete port of all text from the English GBA version of Final Fantasy V over the SNES version. All field text, battle text, item, monster and spell names have been ported over the RPGe fan translation using noisecross’ excellent text editor. Sacrifices had to be made to cope with space limitations, but an attempt was to be creative in naming rather than using lots of jarring abbreviations.

Note - This hack is fully compatible with your save data, however all names are stored in SRAM (for whatever reason), so Krile may be named Cara in the menu.

New Hacks Added to the Database

07 October 2017 10:12AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Bug Fix

Complete

Improvement

Spoof

Wrecking Crew '98 - English Translation Released!

04 October 2017 9:30PM EST - Update by ShadowOne333

Translations News - RHDN Project Page

Wrecking Crew ‘98 is an obscure Mario title that never saw the light of day in any country outside of Japan, thanks to the weird distribution method of kiosks back in ‘98, and thanks due to Nintendo’s International Division shutting down sales of all SNES games in 1997.

This neat little package includes not only one, but 2 games! That’s right, the original Wrecking Crew for the NES was ported and included alongside its sequel, Wrecking Crew ‘98!

Now you can enjoy the flexibility of having both games in one single ROM, now in full English text thanks to the incredible work of the RomHacking community!

New Translations Added to the Database

02 October 2017 8:15PM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

Esperanto

Spanish

Stand Guard 6.2 Released

25 September 2017 9:34AM EST - Update by Spooniest

ROM Hacks News - RHDN Project Page

This is a modification of Final Fantasy III for the SNES, which is really Final Fantasy VI. A brief history lesson for anyone who hasn’t yet heard:

The rampant runaway success of Final Fantasy on the NES left Square, Inc. in a bit of a spot. They had a couple more games ready for the Famicom, but the Super Famicom was right around the corner, and the localization process for these two NES games was just in the planning stages. Funds seem to have been reallocated to Final Fantasy IV’s localization at some point, and II and III were simply skipped over. Thus, when Final Fantasy IV came out here in the USA, they renamed it ‘Final Fantasy II’ and moved on.

Since Final Fantasy V was a non starter in the west at the time (who knows what the thinking was), Final Fantasy VI got released here as ‘Final Fantasy III.’

This modification to that game was originally a lot more daring in its alterations to the script, due to the patch author’s misinterpretation of what was available, FF Fan Translation-Wise, at the time; what was and was not acceptable seemed apparent, but then, the medium of game modding doesn’t really have acceptability guidelines, in the long and short of it.

Either way, this final revision to Stand Guard is intended to tone down the whimsical nature of previous versions, removing offensive language, restoring a lot of lines to the Woolsey version of the line, and generally cleaning up the text, with regard to allowing a player to name someone a name with 6 characters. Character names have mostly been reverted to Woolsey, with the exceptions of Dean, Sean, and Laura.

It was too spicy, got it. This is Stand Guard Medium, or Mild if you will.

New Utilities Added to the Database

24 September 2017 9:29AM EST - Update by RHDNBot

Utilities News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):

Compression / Decompression

Data Extraction / Insertion

Game Specific

Graphics Viewers

Miscellaneous

Miscellaneous Graphics Tools